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Images with EncodeToPNG encoding have blue tint when TextureFormat.R8 fo...
How to reproduce:1. Open the attached '1239813.zip' project2. Open 'Script' script and observe textures' TextureFormat3. Enter Play ... Read more
Select material window closes when clicking on it immediately after it w...
Steps to reproduce:1. Open the project from the attached file "1246110.zip"2. In Hierarchy select the "Cube" GameObject3. In the Ins... Read more
[PLM] Editor performance degrades over time while baking and moving the ...
Steps to reproduce 1. Open any existing Unity project (this particular case was tested using the CornellBox project)2. Navigate to L... Read more
Errors are thrown when setting AssetImporter.userData to a new GUID on a...
How to reproduce:1. Open the attached "1238629 repro" project2. Select "Art.png" from the Assets folder3. Right-click it and select ... Read more
Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra_Kernel<0,1...
Reproduction steps:1. Open the attached project ("CullingCrash.zip")2. Open "Scene"3. Navigate the scene until it crashes Reproducib... Read more
Custom Editor of a ScriptableObject gets destroyed when renaming a Sub ...
How to reproduce:1. Open the attached "ImportAssetBug" project2. Open Tile Pallete window from Window > 2D > Tile Palette3. Se... Read more
[Localization] Arguments are not shown in the Build when they are localized
How to reproduce:1. Open user's attached "gunsport" project2. Open Build Settings (File->Build Settings...)3. Remove all the Scen... Read more
Silent crash on ImageConversion.EncodeToJPG method when entering Play Mode
How to reproduce:1. Open the attached 'Crash.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Reproducible with: 2020.2.0a7... Read more
[SceneViz] Select All shortcut ignores the pickable property of game object
1. In your hierearchy, set an object to be not pickable from the icon on the left2. Press Select All shortcut (CTRL+A) in the scene ... Read more
Preset window does not dissapear when Curve Editor is closed
Steps to reproduce:1. Create a New Project2. Create -> Effects -> Particle System Force Field3. Inspector -> Direction ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open