Search Issue Tracker
[OnTriggerStay] Children object trigger colliders are not reacting
Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more
5.1 Animator Negative State Speed Does Not Work with Non-Looping Clips
Repro steps:1) Open attached and stripped project -> Level.scene2) Open Girl_Controller in Animator window3) Select state Transmu... Read more
[Sprites] Unable to Apply changes to a sprite while Sprite Editor window...
Steps to reproduce: 1. Create a new Unity project2. Import any texture and change it's type to Sprite3. Open up Sprite Editor by cli... Read more
[Occlusion Culling] Occlusion culling system creates too many files in t...
Steps:1. Open small project attached by QA (just a scene with some static objects)2. Bake occlusion culling, save scene3. Look at no... Read more
[SpriteEditor] Slices clamp to image size when the Max Size of the image...
How to reproduce: 1. Open any (new) project2. Import any image3. Make sure it is imported as a sprite4. Set the sprite mode to Multi... Read more
Confusing error messages being shown when opening a scene
Open "GemPile Example" scene in attached project and notice the following assert messages:"Do not use ReadObjectThreaded on scene ob... Read more
[Graphics] Too dark screen on DX11 when non-native fullscreen resolution...
Steps to reproduce: 1. Open the attached project2. Build the project for Windows standalone3. Run the project, select the resolution... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened