Search Issue Tracker
0
votes
Won't Fix
2022 02 20 TEST - 14
Steps to reproduce: 1 2 3 Read more
0
votes
Active
2022 02 20 TEST - 16
Stats 1 2 3 Expected result: Read more
1
votes
Active
2022 02 20 TEST - 19
Steps 1 2 3 4 5 6 6 Read more
1
votes
Fixed
2022 02 20 TEST - 21
Steps r 5 5 6 7 7 Read more
0
votes
Won't Fix
2022 02 20 TEST - 27
Steps 1 3 4 67 7 Read more
0
votes
Won't Fix
2022 02 20 TEST - 28
Steps 1 2 Read more
0
votes
Won't Fix
2022 02 20 TEST - 26
Steps 1 23 4 5 6 Read more
0
votes
Fixed
2022 02 20 TEST - 25
Reproduction steps: 1. 2. 3. Expected result: Actual result: Reproducible with: Not reproducible with: Read more
2
votes
Won't Fix
2022 02 20 TEST - 18
Steps: 1 2 3 Read more
0
votes
Fixed
UnityWebRequest interrupted before completion causes memory leak
Reproduction steps: 1. Open user-submitted project 2. Open the "TestScene" scene in the Assets folder 3. Open Profiler by navigating... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph