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GUIContent.none not hiding label when using in EditorGUILayout.PropertyF...
Reproduction steps:1. Open the attached project "LayerMaskInspectorBug"2. Open BugRepro/SampleScene3. Click on "LayerMask" GameObjec... Read more
Editor crashes while making prefab out of a GameObject
Steps:1. Open attached project2. Load "Disconnected" scene3. Drag "Loading Manager" GameObject to the Project Browser to make a pref... Read more
"Cancelling DisplayDialog" errors are printed when opening "2D URP" Temp...
To reproduce: 1. Open Unity Hub2. Create a new Project with the "2D URP" Template on 2022.1.0a143. Inspect Console window Expected R... Read more
[UI Toolkit] Style in nested elements breaks Dropdown Field
Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > SampleScene3. Go to Game View and press play4.... Read more
"The requested page could not be found" is showing when opening Release ...
How to reproduce:1. Open project "Splines.zip"2. Press Help > Release Notes Expected result: Pages are showing informationActual ... Read more
The Editor becomes minimized/unfocused with its Popup Window when Popup ...
To reproduce: 1. Open Unity Hub2. Create a new Project on 2022.1.0a143. Open Package Manager4. Add a Package that causes Popup Windo... Read more
[HDRP] Unnecessary long scroll bar in HDRP Template Welcome Dialog window
To reproduce:1. Create a new HDRP template project2. Open Tutorials > Welcome Dialog3. Observe the scroll bar in the newly opened... Read more
Touchscreen.pressure memory not cleared leading to NaN value
-e: Rene says we don't clear the memory for Touchscreen.pressure leading to random values being in there -repro:--start editor on a ... Read more
Lightmap UVs are corrupted after deploying the scene to Standalone Player
Steps to repro:1. Open the attached project and "EveningB' scene;2. Observe the Game View rendering and remember it;3. Select File&g... Read more
[Linux] IConnectionState was not Disposed! error is thrown when using Pr...
How to reproduce:1. Create new project2. Open Profiler window and dock it3. In Game view set window size to Play Maximized4. Enter P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch