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Source Info text of the Video asset is barely visible
Reproduction steps:1. Open the user's attached project2. Set the Editor Theme to Light3. In the Project window, select VIDEO asset4.... Read more
HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more
AudioClip.LoadAudioData() never returns 'true'
How to reproduce: 1. Open attached project- Project contains an audio file and an Editor script which can preload audio clips2. Go t... Read more
UnityYAMLMerge does not open fallback merge tool when encountering merge...
Reproduction steps:1. Download and install "Beyond Compare"2. Modify lines 15-16 in the "/{PATH_TO_EDITOR}.app/Contents/MacOS/Tools/... Read more
IL2CPP compiler errors when using explicit struct layout on classes with...
How to reproduce:1. Open the attached project "Il2cppTesting.zip"2. Build the project Expected results: The Build is successfulActua... Read more
[Linux] Cannot add new lines in Text Area when "Active Input Handling" i...
Reproduction steps:1. Open the attached "BugRepro" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Enter the Play Mode4... Read more
NullReferenceException' is thrown on compilation when 'EditorStyles.fold...
Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more
MissingReferenceException is thrown when destroying UI button that is ov...
Reproduction steps:1. Open the attached “IN-84901.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Click on the button ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation