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Memory leak on image asset import during tests
Steps to reproduce: 1. Open attached EditorWindowTests.zip project (make sure Library folder is deleted before opening) 2. Open tool... Read more
[URP] Shadowmask disappears from ShaderGraph Materials in a Standalone o...
Reproduction steps: 1. Open the attached project "Test Shader 2021.2.7.zip" 2. Create a URP Lit ShaderGraph and add the new ShaderGr... Read more
Vertex snapping to surface doesn't work correctly when using Center as T...
How to reproduce: 1. Open the attached project "SnapTesting.zip" 2. Open "SampleScene" Scene 3. Make sure Tool Handle Position is se... Read more
CompletedTypeless generates GC each time
In the Localization package, we use the _CompletedTypeless_ callback as a generic way to release an operation in the next frame. We ... Read more
Rendering order of Canvas depends on a child's Z position when Render Mo...
Reproduction steps: 1. Open the user's attached project "CanvasSortingBug.zip" 2. Open "SampleScene" 3. Select "RogueImage" under "C... Read more
Unlit shadergraph does not work in UI screenspace-overlay mode
Steps to reproduce: - Open OutdoorsScene in the attached project - Compare UI rendering in scene view VS game view Expected: All 3 ... Read more
[URP][2D] No shadows are cast from Point Light 2D when Global Light 2D i...
How to reproduce: 1. Open the attached project "lightRepro" 2. Open the scene "Game" (Assets/_Project/Scenes/Game.unity) 3. In the S... Read more
New Input System doesn't print full debug information in the Inspector's...
Reproduction steps: 1. Open the attached "160386-DebugPointerOldInputSystem.zip" project 2. Open the "test" Scene 3. Enter the Play ... Read more
[HDRP] 90-100% GPU usage when Volumetric Clouds Override isenabled
How to reproduce: 1. Open the "1387970_Repro.zip" project 2. Open a GPU performance monitoring program (such as Task Manager for Win... Read more
Exported content and columns are mismatched in csv
Reproduce steps: # Open the attached project # Go to My String Table try either export csv or csv with comment Actual result: co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor colors appear darkened out when HDR Display Output is enabled
- Default Mesh Renderer Material cannot be found in the Select Material window after removing it from the GameObject
- UI Builder button text disappears in the GameView when the radius of the button is increased in a specific project
- Paste Settings functionality does not save the pasted settings in volume profile when reloading the project
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project