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Profiler Tooltip for 'Call Stacks' references 'Show Related Objects' whe...
To reproduce:1. Open the Profiler window2. Highlight 'Call Stacks' to see its Tooltip3. Notice it references 'Show Related Objects'4... Read more
Default UV3 value isn't zero when importing an FBX Asset with missing UV...
How to reproduce:1. Open the "FBXPartialUVDefaultIssue-2019.3" project2. Reimport "buil_lowBuilding_U.fbx" from Assets folder3. Sele... Read more
[ProBuilder] IndexOutOfRangeException thrown on entering Prefab Asset Mo...
When Objects prefab is Merged and enter in the Prefab Asset Mode then it causes the editor to throw IndexOutOfRangeException, refer ... Read more
[iOS] UNITY_VERSION in UnityTrampolineConfigure.h is higher in earlier U...
Reproduction steps:1. Open 2020.2.0aX and 2018.4.22f1 Editor folders2. In both folders go PlaybackEngines -> iOSSupport -> Tra... Read more
Excessive IL2CPP Stripping of [RuntimeInitializeOnLoadMethod] method wit...
How to reproduce:1. Open the attached "UWP_StrippingExcessive.zip" project2. Make sure that "Script changes while playing" has "Stop... Read more
MenuItems are not separated with a separator in the Hierarchy context menu
How to reproduce:1. Open user's attached project2. Go to GameObject -> SubMenu in the toolbar3. Notice that the items "MenuItem" ... Read more
[Profile Analyzer ] Thread Summary boxes and whisker charts are not cons...
How to reproduce:1. Open attached "ProfileAnalzyer" project2. Open Profile Analzyer (Window->Analysis->Profile Analyzer)3. In ... Read more
[Profile Analyzer] Frames without selected marker stay selected when sel...
How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer (Window->Analysis->Profile Analyzer)3. In ... Read more
[Scripting] NamespaceParser fails when ScriptableObject class is inside ...
How to reproduce:1. Open user's attached project2. Select the "Test" ScriptableObject in the Project window (Assets folder)3. Observ... Read more
[HDRP] White mesh previews and thumbnails in the Project Browser
Steps to reproduce : - create an empty HDRP project- import any 3D object or create a new material- assign a volume profile to stati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions