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[Oculus] XR Controllers map touchpads and joysticks as Vector2Control ra...
XR Controllers have the joysticks mapped as Vector2Control rather than StickControl. This means that they can't be mapped as individ... Read more
[Backport] "FocusController has unprocessed focus events" warnings are t...
"FocusController has unprocessed focus events" warnings are thrown when deactivating a UIDocument during an event callback and inter... Read more
Unwanted line reordering in the ProjectSettings.asset file when ticking ...
Steps to reproduce:1. Make a copy of the ProjectSettings.asset file located in the ProjectSettings folder of the attached project2. ... Read more
[M1] Services and Asset store windows are blank/black
Reproduction steps:1. Open a new project2. Open Services window Expected result: Services window shows its componentsActual result: ... Read more
[Linux] "Select Icon" dropdown throws "MissingReferenceException" errors...
How to reproduce:1. Create and open a new project2. In the Hierarchy select the "Main Camera" Game Object3. In the Inspector spam cl... Read more
UWP Player crashes when typing in Japanese Full-width Katakana
How to reproduce:1. Open the attached project "IMETest.zip"2. Build And Run the project for UWP3. Select Text Field in the middle of... Read more
[Barracuda] "Mono.Cecil.AssemblyResolution" exception is thrown when bui...
How to reproduce:1. Open the attached project "barracuda test.zip"2. Open the "SampleScene" Scene3. Open the Build Settings (Edit &g... Read more
UWP Build & Run picks the wrong instance of Visual Studio to build when ...
How to reproduce:1. Install Visual Studio 2022 with all the required components for UWP;2. Install Visual Studio 2022 Preview withou... Read more
[VFX Graph] Log and Exp node in node search
Log node is displayed 3 times in node search while its variatons are possible in the same node using the dropdown Log2 and Log10 mat... Read more
"Failed to resolve TVariableType" errors are thrown when building a proj...
How to reproduce:1. Open the user attached "ResolveFailure.zip" project2. Build the project (File -> Build Settings -> Build) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build