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0
votes
Fixed

BlendShapes change their shape when GPU Skinning is enabled

Graphics - General

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Jan 17, 2019

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Version/s: 2018.3.0b6, 2018.3.1f1

How to reproduce:1. Open attached project "case_1117816_repro.zip"2. Enter Play mode Expected result: The shapes in the game are the... Read more

5
votes
Fixed

m_RootOrder values change (or new ones appear) in the prefab when Editor...

Scene Management

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Aug 20, 2020

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Version/s: 2018.4, 2019.4.5f1, 2020.2

How to reproduce:1. Open user's attached project "PrefabsUnstableDataReport.zip" (when testing with 2018.4, open the attached "Repro... Read more

0
votes
Fixed

[ComputeShader] Writing into RenderTexture wont read in a vertex shader

Shaders

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Feb 08, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "768938.zip"2. Open scene "demo"3. Run scene4. In hierarchy, select "Plane" and notice ... Read more

0
votes
Fixed

[Shadergraph] Typing "Infinity" into the "steps" input for the Parallax ...

Package: Shader Graph

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Apr 13, 2021

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Version/s: 12.0

Repro steps:1. Create a shadergraph2. Create a Parallax Occlusion Mapping node3. Select the entry port for "steps" and type "Infinit... Read more

0
votes
Duplicate

Cloth with unassigned renderer mesh crashes editor

Physics

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Jan 27, 2017

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Version/s: 5.6.0b6

A cloth component with no mesh assigned in the skinned mesh renderer component causes editor crash in "Unity::Cloth::CreateRecreateI... Read more

0
votes
Won't Fix

[Visual Scripting] The position for icon and graph name is inconsistent ...

Package: Visual Scripting

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Feb 04, 2021

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Version/s: 1.5.1-pre.3

The position for icon and graph name is inconsistent when switching between graph asset and gameObject in the hierarchy with attache... Read more

0
votes
Fixed

Creating a new code file causes long stalls in SyncVS.PostprocessSyncPro...

Package: Visual Studio

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Feb 17, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.4f1, 2021.1, 2021.2

How to reproduce:1. Open any Unity project or create a new one2. Open Window>Analysis>Profiler3. Set it to profile Editor inst... Read more

0
votes
Fixed

After collision with plane, particles return to 0,0,0 position

Shuriken

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Feb 18, 2017

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Version/s: 5.5.1p3

Reproduction steps:1. Open project attached (CollisionRepro.zip).2. Open scene (bug_report_particle_collision_rotating_collider)3. P... Read more

1
votes
Fixed

Unable to build player when project has Code Coverage package

Package: Code Coverage

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Jan 15, 2021

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Version/s: 0.4.1-preview

Steps to reproduce: 1. Create new project2. Install Code Coverage package3. Build and run the projectNotice error: ArgumentException... Read more

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