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[HDRP] Editing multiple Emissive materials intensity also changes the co...
1) Select multiple emissive materials with different emissions colors2) Change emission intensity or change units from Nits to EV Re... Read more
Scriptable Asset values reset when the project is restarted
Steps to reproduce:1. Open user attached project "Template Project.zip"2. In the top menu create an Asset GD Advertisement ->SetU... Read more
MissingReferenceException is thrown in the Play mode
How to reproduce:1. Open the attached repo-812099.zip project2. Enter the Play mode Expected: no errors in the Console window Actual... Read more
[multiplatform] OS is prevented to enter Sleep when Unity Editor is laun...
How to reproduce:1. Create a new project2. Open the macOS Activity Monitor3. In the Activity Monitor, Right-Click the column header4... Read more
[IL2CPP]Stack traces using Application.logMessageReceived callback appea...
Reproduction steps:1. Open the attached project "809299 Repro.zip"2. In the Project window under "Scenes" open "SampleScene.unity"3.... Read more
NullReferenceException after creating the new scene when the Light Explo...
Steps to repro:1. Open the attached project and 'ProgressiveLightmapperExample' scene;2. Ensure that the Light Explorer window is ac... Read more
[HDRP] Unable to edit Box size vertically using Base shape gizmo under I...
Unable to edit Box size vertically using Base shape gizmo under Influence Volume in Planar Reflection probe. Steps to repro:1. Creat... Read more
[Memory Profiler] Diff values are "Same" for different types of data and...
How to reproduce:1. Open the attached project "case_1236058-Project.zip"2. Open the Memory Profiler (Window->Analysis->Memory ... Read more
[Linux] Unity Hub doesn't open or opens showing the project selection sc...
How to reproduce:1. Go to the following link https://unity3d.com/get-unity/download/archive2. On the first available version press t... Read more
[UIElements] FloatField.formatString is not applied to initial field values
Reproduction steps:1. Open attached project "FieldFormat"2. In Menu bar, open Window -> UIElements -> Test3. In Test window, o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject