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Memory Profiler scrambles the type and member variables referenced
Steps to reproduce:1. Open a new project2. Import "Snapshot-637218720955848055.snap" memory snapshot3. Select Table -> All Manage... Read more
[Shadergraph] Creating a recursive subgraph crashes unity and makes proj...
Reproduces on master (7421e9d5b3)Reproduces in 8.1.0 Repro steps:1. Create 3 subgraphs, A B and C2. Drag B into A and connect it, sa... Read more
[Shadergraph] renaming properties does not cause the property nodes to c...
Reproduces on Master (ff31134193)Does not reproduce on 8.1.0Repro steps:1. Open a shadergraph2. Create a Vector 1 property and drag ... Read more
Frame debugger for SRP Batcher reports unexpected Vertices and Indices r...
How to reproduce:1. Open the attached project named "Case_1239035"2. Open the SampleScene3. Open the "Clone Quads.cs" and check whic... Read more
Graphics.DrawProcedural crash on pre-SSE4.2 CPUs
See https://forum.unity.com/threads/case-1241288-creating-texture3d-asset-causes-editor-crash.875782 -- the actual reason has nothin... Read more
Search for components is only partially case insensitive
Repro:Have a project with Bolt set up.1. Create a bolt class in Assets. (Right-Click -> Create -> Bolt -> Bolt Class)2. Cre... Read more
'Failed to add element to graph' warning does not appear to indicate the...
Had this warning appear after shifting functions from one class to another and failing to replace all old, deleted functions. Due to... Read more
Renaming Bolt Class in Explorer field does not rename the Bolt Class in ...
If you rename a class using the class name field in the Explorer, it does not rename the bolt class in the Assets. Renaming the clas... Read more
[HDRP] Transition between Local Volumes is not smooth when additional se...
Steps to reproduce:1. Open the project from the attached file "1245286.zip"(link in edit)2. In Hierarchy select "Global Volume" Game... Read more
Game View tab becomes undocked when switching focus to it from another t...
How to reproduce:1. Open attached "1246445" project2. Open "SampleScene" Scene3. Make sure Game View tab is docked4. Open Scene View... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes