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0
votes
Duplicate

-e IL2CPP build failure when the Unity folder name is changed

Scripting

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Apr 16, 2015

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Version/s: 4.6.4p2

1. Install Unity 4.6.4p2 on Mac2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name3. Run Unity Edito... Read more

0
votes
Fixed

"Scene view texture is null" errors are thrown when a Prefab is open in ...

Scene View

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Jun 05, 2024

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Version/s: 2022.3.32f1, 6000.0.5f1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Open the “Cube“ Prefab in Context (R... Read more

0
votes
Fixed

[HDRP] Baked lighting is not cleared after opening a new scene

Package: Scriptable Render Pipeline HD

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Nov 22, 2019

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Version/s: 7.1.6

Reproduction steps: 1) Open HDRP template or other project2) Bake lighting3) Open new scene4) Delete all gameobjects and add a new p... Read more

0
votes
Fixed

[iOS] Memory leaks when using the SslStream class

IL2CPP

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May 21, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.2f1

How to reproduce:1. Open the attached project "ssl_strem_dispose.zip"2. Build and Run the Scene "SampleScene" on iOS3. Launch Instru... Read more

1
votes
Won't Fix

[XR SDK] Shader Grabpass returns results in plain grey color when Single...

Shader System

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Jan 20, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the attached project ("1396587R.zip")2. Open the SampleScene scene3. Open XR Plug-in Management settings4... Read more

0
votes
Fixed

Case-insensitive string reformatting of InputSystem fails when using Tur...

Package: Input System

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Mar 24, 2023

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Version/s: 1.5.0, 1.6.0

How to reproduce:1. Install the Turkish language pack2. Change Region and Language to Turkish3. Open the “IToJump.zip“ project4. Ope... Read more

0
votes
Fixed

Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity

Terrain

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Apr 17, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attache project.2. Open the Demos/Vis/OpenWorld.unity scene.3. Press Play.4. Note the crash. Read more

0
votes
By Design

The IL2CPP and Mono Player crash when Application.Quit() is called

IL2CPP

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Jan 11, 2024

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

Reproduction steps:1. Open the attached project “repro_project“ (or “repro_project_without_graphics“ to save build time)2. Open File... Read more

1
votes
Fixed

Crash on GfxDeviceD3D12Base::DrawBuffersCommon when selecting the “Cloud...

DirectX12

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Jul 04, 2024

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Version/s: 6000.0.10f1, 6000.1.0a7

{}Most likely duplicates{}: [https://jira.unity3d.com/browse/UUM-75374] {}Potentially related{}: [https://jira.unity3d.com/browse/UU... Read more

7
votes
Fixed

[Mobile Notifications] iOSNotificationLocationTrigger is not firing on i...

Package: Mobile Notifications

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Jun 10, 2020

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Version/s: 1.3.0

How to reproduce:1. Open the attached 'PushNotifications.zip' project2. Build for iOS and open the Xcode project3. Deploy Xcode proj... Read more

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