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"Unsupported wedge mapping mode type" error is not useful when importing...
Reproduction steps: 1. Open the attached project "what is model.zip" 2. Import the user's attached model "310019.fbx" Expected resu... Read more
[OpenGL] Material color changes in the Game View when enabling Post Proc...
Reproduction steps: 1. Open the attached 'PostProcessingTest' project 2. Open the 'SampleScene' 3. Observe the Camera in the Inspect... Read more
[Linux] Undocking tabs logs OnGUIDepth changed errors
Repro Steps: 1. Create an empty project 2. Attempt to undock and redock the Game view. Expected results: No errors are logged in th... Read more
SoundManager.Update takes significant time to update when using many aud...
Reproduction steps: 1. Open project "SoundManager Repro.zip" 2. Open the Profiler tab from Windows > Analysis > Profiler 3. Click th... Read more
Button hover doesn't work when using the legacy input without the Event ...
How to reproduce: 1. Open the attached project "UIEventSystem.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Hover the mouse... Read more
[TMP] Part of the text goes outside the edge of text area when using Ita...
How to reproduce: 1. Download the attached project "1394770.zip" 2. Open "SampleScene" Scene 3. In Hierarchy press on "Text" GameObj... Read more
Crash on AudioMixer::EnsureValidRuntime when entering Play mode
Reproduction steps: 1. Open the user's attached "mixer-test.zip" project 2. Enter the Play mode Expected result: Unity does not cra... Read more
[Mac+Windows] Crash when importing an FBX model with eNone wedge mapping...
Reproduction steps: 1. Create a project with one of the "Reproducible with" versions 2. Import the attached FBX file "310019.fbx" E... Read more
SerializedProperty.DataEquals returns true for two strings that are diff...
Reproduction steps: 1. Open the user's attached project 2. Open Window > General > Test Runner 3. Select Run All Expected result: t... Read more
ArgumentOutOfRangeException is thrown when using UnsafeList.InsertRangeW...
How to reproduce: 1. Open the attached project "UnsafeListInsert.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Open the Con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support