Search Issue Tracker
Crash on ObjectUndo::Restore when undoing after calling Undo.RegisterCom...
How to reproduce: 1. Open the "Undo_Crash.zip" project 2. Window > Tools > Reformer 3. Select "Cube" prefab in the object field 4. S... Read more
Touch.Radius is always 0 when using Windows touch screen
How To Reproduce: 1. Open the "SampleScene" in the attached "TouchSizeTest.zip" Project on a Windows device with a touch screen 2. E... Read more
[ProBuilder] IndexOutOfRangeException thrown when clicked on Subdivide O...
Creating a shape and clicking on "Subdivide Object" from ProBuilder Window more than 5 times, throws IndexOutOfRangeException Note:... Read more
[Incremental GC] Crash after enabling Incremental GC in Editor and tryin...
How to reproduce: 1. Open "CrashGC" project 2. Go to Player Settings --> Enable "Incremental GC" 3. Expand "Scripting Backend" set... Read more
Custom Lightweight Shaders are broken in the build
How to reproduce: 1. Open attached Unity project 2. Build and run game Expected result: Shaders are not broken and Canyon is visib... Read more
There is no plugin for TMPro for Linux
To reproduce: 1) Create new project 2) Go to "Window -> TextMeshPro -> Font Asset Creator" 3) Either close both windows or try gene... Read more
[iOS] GraphicsPerf Particles Collision scene memory regression
To reproduce: 1. Clone this repo: https://github.com/cinight/GraphicsPerf or use project attached by QA 2. Switch platform to iOS 3... Read more
Subtractive shadow shows artifacts on normal mapped surfaces
Steps to reproduce: 1. Download CornellBox project and open the CornellBox scene 2. In the Hierarchy panel, make sure that Directio... Read more
Editor crashes when setting ulong.MaxValue to RectTransform.anchorMax
How to reproduce: 1. Open attached project "Case_1119918_anchorMax.zip" 2. Open "TestMainScene" scene 3. Enter Play mode Expected r... Read more
Inspector breaks and throws NullReferenceException after editing any Scr...
How to reproduce: 1. Open the attached "ProtoJump.zip" project 2. Double click on "Speedy" prefab in the Prefab folder to enter Pref... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project