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[URP] Shadow cascades create black circular artifacts on terrain grass d...
How to reproduce:1. Open the attached 'URPTest.zip' project2. Open 'Test' Scene3. Double-click on 'Cube' GameObject in the Hierarchy... Read more
[Profiler] Frame count increased by 1 after loading data on top of previ...
Reproduction steps:1. Open attached project "Profiler"2. In Profiler window, record some data3. Pause Play Mode4. In Profiler window... Read more
TLS Allocator ALLOC_TEMP_THREAD error pops up after building application
1. Create a new Unity project2. Build and run application3. Observe the console Expected result: No errors after building applicatio... Read more
Unable to Create Material Preset of the Default-Material assigned to the...
Unable to Create Material Preset of the Default-Material assigned to the primitive GameObject like Cube, Sphere etc Steps to Repro: ... Read more
Polybrush Standard Texture Blend Bump shader is black when Metal graphic...
How to reproduce:1. Open the attached 'PolyBrush_test2.zip' project2. In the Assets folder right-click 'Material_texture' material-&... Read more
[macOS] Unity kernel crashes Mac with OpenGL when only Intel Graphics ar...
How to reproduce:1. Open the ("Crash Unity Project.zip") project Expected result: Unity runs fineActual result: Unity crashes the wh... Read more
Closing a modal window hits a DebugAssert and crashes unity.
I have stumbled on this in the Shortcut Manager conflict window, but Looking at the code, it probably happens to any modal window th... Read more
[Shaders] 'TLS Allocator' errors and Allocation logs are continuously th...
How to reproduce:1. Open the tester-attached project(case_1281069-il2cpp_nested_trycatch_bug.zip)2. Open the build settings window(F... Read more
[Themes] Tooltip is not shown when hovering over 'services' button in th...
Reproduction steps:1. Create or open any project2. Hover over "cloud" button on the top right corner Expected result: Services toolt... Read more
HDRP: Temporal antialiasing makes selection outline flicker in scene view
Tested on HDRP 7.1.1 / 7.1.5 / 7.1.6 / 7.1.7 / 8.0.1Can repro on any version from 2019.3+ Simple repro steps is :- Create a new HDRP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject