Search Issue Tracker
[ShaderGraph] Shadergraph's Blackboard is missing and cannot be opened w...
To reproduce: 1. Open any project with ShaderGraph 5.x.x 2. In Project window, create any type of shader graph 3. Double click to op... Read more
[2D] Cell Grid's "Cell Gap" resets to default values if "Cell Layout" is...
Cell Grid's "Cell Gap" values are not retained after "Cell Layout" is changed to "Hexagon" and back Note: Refer attached video Ste... Read more
[2D] Painting in Tile Palette window after deleting child gameObject fro...
Painting in the Tile Palette window throws NullReferenceException, after deleting Layer1 child GameObject (with Tilemap and Tilemap ... Read more
Setting the UI Text Font size below 2 resets the size to an actual size ...
How to reproduce: 1. Create a new project 2. Create a Canvas and change its UI Scaling Mode to "Scale With Screen Size" 3. Set the X... Read more
Inspector Fill Origin field does not indicate different values when sele...
How to reproduce: 1. Open the attached "UI.Image Inspector error.zip" project 2. Make sure that all of Canvas children have differen... Read more
[Shuriken] Shape transform scale property breaks down upon changing it t...
Shape transform scale property breaks down upon changing it to zero or negative value. Steps to reproduce: 1. Create a new project.... Read more
[GPU PLM] Editor crashes without stacktrace when baking 4k terrain on Ge...
Prerequisites: The issue reproduces on laptop with GPU having 2GB of VRAM. Steps to repro: 1. Open attached project and 't1BugTerra... Read more
ReflectionTypeLoadException is thrown when retrieving assembly types in ...
How to reproduce: 1. Open the attached "TestReflection.zip" project 2. Open the "TestReflection" scene 3. Enter the Play mode 4. Obs... Read more
Realtime GI issue on iPhone 6s when using MicroSplat terrain shader
When baking a scene with 1 directional light, using real-time GI only, scenes look blown out when viewed on iPhone 6s. They look fin... Read more
Monodevelop will not open to the file it was launched for
To reproduce: 0) Have MonoDevelop installed and set in Preferences as the default editor 1) Create a new project 2) Create a script... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window