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0
votes
Fixed

OS X: Entering "~" in location when creating new project, creates projec...

Connect

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May 10, 2015

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Version/s: 5.2.0

Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity2. Create new project3. Enter project location "~/Unity/Test"4. Click Create b... Read more

0
votes
Postponed

Surface shaders: ability to write custom fragment Z value

Shaders (Legacy)

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Jul 18, 2014

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Version/s: 4.5.0b3

Right now can't output Z buffer value from a surface shader. Read more

0
votes
Fixed

[D3D11] Changing API from D3D11 to any other API cause a crash

Graphics - General

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May 11, 2015

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Version/s: 5.1.0b6

By changing API to openglcore few time, unity crashes. Project Steps: 1. Open scene "Test".2. Go to File->Build&Run->Playe... Read more

0
votes
Fixed

Moving folder in Project view/tab - lost ALL assets

Assets Management

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May 07, 2015

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Version/s: 5.1.0b5

Steps to reproduce : - have nested structure likeFolder1-Folder2--Folder3- in Folder 3 save a scene and add an image- open the image... Read more

0
votes
Fixed

[hlslcc] VFACE semantics is miscompiled with glcore/gles3

Shaders

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May 11, 2015

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Version/s: 5.1.0b6

VFACE semantics doesn't work with openglcore as it should be, value is miscompiled in hlslcc steps somewhere. Project Steps: 1. Open... Read more

0
votes
Won't Fix

Cursor.LockState doesn't work correctly

Input

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Sep 10, 2014

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Version/s: 4.6.0b18

To reproduce:1. Open attached project (repro632267)2. Open scene3. Press play4. Press ESC key5. Click on game view6. Notice that mou... Read more

0
votes
Fixed

[EdgeCollider] 2D circle collider collides incorectly with one-way edge ...

Physics2D

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May 11, 2015

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Version/s: 5.1.0b6

To reproduce:1. Open attached project2. Open the one_way_test scene3. Press play4. Notice that circle falls through edge collider Read more

0
votes
Fixed

Network Serializer changes some 64bit integer values

Networking

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May 11, 2015

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Version/s:

Network Serializer changes some 64-bit integer values. This problem was fixed for 32-bit numbers long ago, but not for 64-bit numbers. Read more

1
votes
Postponed

[MSAA] White artifacts around object edges (not shadows related)

Graphics - General

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May 12, 2015

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Version/s: 5.0.0f4

POSTPONED: Requires partial system rewrite To reproduce:1. Open attached project2. Open scene 13. Notice white outlines on character... Read more

0
votes
Fixed

Reverted prefab objects cannot be removed by undo function

Scene Management

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May 12, 2015

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Version/s: 5.1.0b6

1. Open "PrefabTestProject" project2. Open "Repro" sciene3. Unparent "Child" GameObject4. Press "Revert" button in Child GameObject ... Read more

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