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[Text] Doesn't render at specific rotation
Repro steps: 1) Open the project and RotatedTextScene scene in it 2) Play it and notice there is only gray color in Game View 3) Sel... Read more
iOS SDK: Xcode and app are freezed if user declines incoming call that i...
For asset package only 1. Play Ads 2. Receive the all while Ad is playing 3. Decline the call Actual result: Xcode and app are free... Read more
iOS: Mute label disappears on video replay
1. Play Ads - Mute button is displayed at the bottom of the screen 2. Skip or finish the video and click Replay button Actual resul... Read more
Unity crashed while deleting some SpeedTree assets referenced in an open...
- Open Scenes\level1.unity in the attached project - From the Project Browser, delete the folder Free_SpeedTrees. Unity crashes. Top... Read more
canvas animation becomes unsync
Each of the three canvas in the attached project is animated. When the menu transition is happening, Main Menu canvas is supposed to... Read more
NullReferenceException when trying to deselect asset in Package Export w...
- Select all assets in the attached project - Right click on the selection and choose Export Package - Use Shift+Click to select the... Read more
NetworkManagerHUD allows MM use for webgl
The MatchMaker and relay server are not supported on the WebGL platform. The NetworkManagerHUD should not allow users to try to use ... Read more
[RectMask2D] Image gets masked even if it is reparented to object withou...
To reproduce: 1. Open attached project 2. Open bugScene 3. Move image object outside of Masked object 4. Notice that object gets mas... Read more
"Failed to initialize spatializer" warning when Spatializer Plugin is se...
To reproduce: 1. Open attached project 2. Play AudioTestScene 3. Notice "Failed to initialize spatializer" warning Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The cursor moves into wrong place when renaming folder/asset
- Assertion error "(dx - width < padding) || (dy - height < padding)" when using Pack Preview
- [Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex of snapshots only reports -1 or 0 instead of the MemLabel used for allocations made from any call site.
- [Vulkan] Artifacts appear in the Player when using Screen Space shadows with orthographic camera
- Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Textures with Third Party App