Search Issue Tracker
[Android] [Multi-display] Splash screen is not rendered in a full screen...
Steps to reproduce: 1) Download attached project and open in Unity2) Build the app3) Connect device via HDMI cable to the additional... Read more
Profiler Audio Detailed information retains recorded data when new data ...
How to reproduce:1. Open attached "Profile" project2. Open "SampleScene" Scene3. Open Profiler (Window->Analysis->Profiler)4. ... Read more
[iOS] Application.RequestAdvertisingIdentifierAsync returns empty ID
Reproduction steps:1. Open user's attached project in "IDFA.zip"2. Build for iOS3. Application.RequestAdvertisingIdentifierAsync wil... Read more
NavMeshQuery.CreateLocation always returns the same point when using a N...
How to reproduce:1. Open user-submitted project (CreateLocationOnLink.zip)2. Open the SampleScene3. Select the NavMesh GameObject(re... Read more
[InContext] ApplyPatchedPropertiesToContent: "The object of type 'TextMe...
Text Mesh Pro package "Version 3.0.0-preview.12 - May 11, 2020" Steps:1. Import Text Mesh Pro essentials2. Load "02 - Multi-line Tex... Read more
[ECS] EntityQuery.CopyFromComponentDataArray is copying memory the wrong...
How to reproduce:1. Open user-submitted project (CopyFromComponentDataArrayBug.zip)2. Open the SampleScene3. Enter Play Mode and che... Read more
[HDRP][XR][VFX Graph] Game window view modes other than Left Eye cannot ...
Repro steps:1. Open attached project2. Open scene VisualEffectSamples3. Try changing Target Eye setting in the Game Window to anythi... Read more
CTRL-Dragging over game objects in the Scene View does not add them to t...
How to reproduce:1. Create a new project and open it2. In the scene create a couple of cubes3. Select one of the cubes4. While holdi... Read more
Undo doesn't restore UI Canvas Rect Transform after changing Canvas Rend...
To reproduce:1. Open attached project ("case_1246899.zip")2. From Hierarchy select "Canvas" Game Object3. In the Inspector window ch... Read more
[GPU Sorting] Outputs flicker when setting Alive selectively and sorting...
Repro steps:1. Import the attached VFX and add it to the scene2 Observe the red particles flickering3. Open the VFX and change the B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes