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0
votes
Fixed

Editor throws multiple errors when trying to build project with IL2CPP

IL2CPP

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Nov 28, 2018

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Version/s: 2018.2.13f1

How to reproduce:1. Open attached "RTSPWebGLTest" project2. Build project for Windows with IL2CPP backend3. Observe Console Expected... Read more

0
votes
Fixed

[Windows] On 2019.1, some of the input is delayed or never registered. P...

Package: Input System

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Dec 19, 2018

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Version/s: ce06077

On 2019.1 Windows, some of the input have a delay for it to be registered, like button press, stick movement, etc. Sometimes, it is ... Read more

0
votes
Won't Fix

[Android][GLES2] Artifacts in sampling reflection probes (problem with t...

Mobile

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Dec 04, 2018

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Version/s: 2019.1.0a9

How to reproduce:1. Open attached "ReproCorridor" project2. Build&Run project to Android Result - Materials are rendered with ar... Read more

0
votes
Duplicate

Game View's scale doesn't revert back when switching platforms with Free...

Themes

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Dec 20, 2018

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Version/s: 2017.3.0a1, 2018.2.0a7, 2018.2.20f1

Repro steps:1. Create a new project2. Observe the Game View's scale slider3. Switch build target to Android4. Move the Game View's s... Read more

0
votes
Won't Fix

Unity crashes on GC_push_all when using Publish() method on update()

Mono

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Sep 06, 2018

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Version/s: 2017.3.0a1, 2018.2.6f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open attached project ""repro_1078568"2. Open and launch scene "GazeboSimulationScene"3. Wait for few seconds - ... Read more

0
votes
Won't Fix

[Android] Particle system weird rendering holes when viewed from differe...

Mobile

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Oct 19, 2018

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Version/s: 2019.1.0a6

Steps to reproduce:1. Open "2019.1_UnityParticlePack - Copy.zip" project2. Build for Android on specified device3. Observe the spher... Read more

0
votes
Fixed

Crash when calling Graphics.ExecuteCommandBuffer() if CommandBuffer.SetS...

Graphics - General

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Nov 21, 2018

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Version/s: 2017.4.0f1, 2018.2.1f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Download, extract and open the attached project (1102773.zip)2. Open scene '1102773repro'3. Go into Play mode-- ... Read more

0
votes
Fixed

[Android][Vulkan] Crash or black screen if Linear Color Space is used an...

Android

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Dec 07, 2018

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Version/s: 2018.3.0b12

How to reproduce:1. Open attached project2. Build&Run to Android device Result - Crash occurs or black screen on device Crash is... Read more

0
votes
Fixed

Unity crashes when using Animator.StartPlayBack and changing animator.pl...

Animation

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Dec 14, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1

How to reproduce:1. Open attached project (PlaybackTest.zip)2. Open Scenes > SampleScene3. Press play Expected result: Unity does... Read more

2
votes
By Design

RootNode is ignored by Animator when animating a Game Object in Play mode

Animation

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Dec 19, 2018

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Version/s: 2018.3.0a4, 2018.3.0f2, 2019.1.0a1

To reproduce:1. Import user's attached project3. Enter Play mode Expected: animation loop is played with root node not movingActual:... Read more

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