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0
votes
Fixed

Warning shows random transitions depending which one is open in animator...

Animation

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Oct 27, 2015

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Version/s: 5.3.0b4

How to reproduce: 1. Open the attached project 2. Open IevaScene 3. There should be a warning about "Asset 'Character': Transition ... Read more

0
votes
Fixed

After deleting layer and clicking undo transitions are missing

Animation

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Oct 28, 2015

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Version/s: 5.3.0b4

How to reproduce: 1. Open the atached project 2. Open directional light controller in animator window 3. Check what is in both layer... Read more

0
votes
Fixed

[tvOS] Calling PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTar...

tvOS

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Oct 27, 2015

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Version/s: 5.3.0b4

To Reproduce: 1. Open the attached project and click "Test/Bug" in the menu to call: PlayerSettings.SetScriptingDefineSymbolsForG... Read more

0
votes
Fixed

Material substance is still present in the built application with Load B...

Substances

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Oct 01, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project 2. Open 'Isaac_SubstanceTest' scene 3. Make sure 'sphere' material has Load Behaviour ... Read more

0
votes
Fixed

[Event][Destroy]Unity crashes after playing scene few times when certain...

Animation Window

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Oct 27, 2015

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Version/s: 5.3.0b4

How to reproduce: 1. Open the attached project 2. Open IevaScene scene 3. Open animation window 4. Select rocketExplosion (it has d... Read more

2
votes
By Design

[Gamma/Linear] Realtime lights are a lot brighter in linear mode than in...

Shadows/Lights

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Oct 27, 2015

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Version/s:

Steps to reproduce: 1. Open attached project 2. Open scene "LightCookie" 3. Notice that light is barely visible 4. Change Color spa... Read more

0
votes
Fixed

[Cmd arguments]The -force-free flag disables platforms, which were unava...

Deployment Management

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Sep 10, 2014

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Version/s: 4.5.3f3

To reproduce: 1) Launch Unity with -force-free (either through command line or changing shortcut) 2) Create new project 3) Go to bui... Read more

0
votes
Fixed

[UI] Font Material doesn't populate _MainTex_TexelSize

UI

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Oct 25, 2015

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Version/s: 5.2.1p3

Repro steps: 1) open the project and scene in it 2) Notice Text and Quad objects in the Game View and that they are different colore... Read more

0
votes
Fixed

[LoadLevel] Crash if scene in which LoadLevel is called has Canvas that ...

Asset Loading

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Sep 21, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project "LoadLevelCrash.zip" 2. Open scene "repro" 3. Run it 4. Observe crash 5. Open project... Read more

0
votes
By Design

[ContextMenu] Screen.width or Screen.height called in ContextMenu return...

Editor - Other

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Oct 27, 2015

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Version/s: 5.2.2p1

Steps to reproduce: 1. Open attached project "ContextMenuBug.zip" 2. Open scene "repro" 3. Select "Cube" game object 4. Clear conso... Read more

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