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[Android][OpenGL] MSAA doesn't work when Camera Clear Flags field is set...
To reproduce:1. Open the QA's attached project2. Build and run on Android device3. Observe the thin line Expected result: Anti Alias... Read more
Ubuntu 16.04 - Neon project does not load correctly due to graphics errors
The Unity Neon project opens with a number of Render.Texture errors. These errors are not present on macOS or Windows. Scene geometr... Read more
[Global Illumination] Real-time Lightmaps preview window opens new insta...
Real-time Lightmaps and Baked Lightmaps preview window opens new instance every time when one instance is already open. Steps t repr... Read more
[Linux] Editor is not usable when bug reporter is open
Unbuntu 14.04 - Editor is not usable when bug reporter is open 1. What happenedWhile logging a bug with the bug reporter the main wi... Read more
Custom Tools context menu button has no icon or tooltip
The custom editor tools button on the toolbar currently has no icon, and no tooltip when hovered over. These need to be added. 1. In... Read more
[IL2CPP] The unique identifier of a thread differs inside and outside of...
Repro steps:1. Open attached project2. Build and Run3. Play4. Observe the Play View Expected: The first start thread message returns... Read more
Ubuntu 16.04 - Unable to launch unity hub
Crash when launching the Unity hub via the terminal. 2. How we can reproduce it using the example you attached- Download the Unity h... Read more
[LWRP][XR] Transparent materials are not drawn when skybox is disabled i...
How To Reproduce:1) Setup a new project using LWRP 5.0 (package manager) or LWRP 5.1.0 (latest github as of 11/19/2018)2) Create a m... Read more
The side of a sprite is chopped off when it's Max Size property is changed
Repro steps:1. Open QA attached project "repro_1101500"2. Open scene "0"3. Observe the Game View4. Select the only sprite in the Pro... Read more
[iOS12] RenderTextureMemoryless.MSAA doesn't save memory
Reproduction steps:1. Open the attached project.2. Build and run it on an iOS 12 device.3. Click the buttons to turn AA ON or OFF an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal