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Samples Debug Menu scene’s Point Cloud visibility issue for AR Simulation
SummaryUsing AR Simulation to navigate the Samples Debug Menu scene, discovered planes and point clouds are obvious in Game view. In... Read more
"UpdateEnvironment readback buffer overflow, please schedule fewer updat...
"UpdateEnvironment readback buffer overflow, please schedule fewer updates." spam when scrubbing a timeline outside of playmode. Sin... Read more
[VFX Graph] Error is thrown to the console when using Subgraph Operator ...
How to reproduce:1. Import the attached package2. Open VFX Operator3. Open VFX and enter the Subgprah Operator4. Try opening VFX Ope... Read more
[Android] The build fails when Identification Package Name has two segme...
How to reproduce:1. Open the user's attached "BundleNameTest.zip" project2. Build the project on an Android Platform Expected result... Read more
[HDRP] Editor Rendering Debugger Avg, Mix, Max fields do not show any va...
Steps to reprdocue:1. Create a new HDRP project2. Enter playmode3. Enter Rendering Debugger -> Display Stats4. Observe no values ... Read more
[iOS] "Command buffer is aborted" error is thrown when using DXC compiler
Reproduction steps:1. Download and open "ShaderDXCBug.zip" project2. Build the project for iOS3. Observe the Xcode console Expected ... Read more
Documentation page is not displayed for the user when he clicks on a que...
To reproduce: 1. Open HUB;2. Create a new project;3. Go to "Project" window, in "Assets" section select "Scenes" folder;4. Go to "In... Read more
“Open reference for Scene Asset” tootip text is not fully displayed
To reproduce: 1. Open HUB;2. Create a new project;3. Go to "Project" window and select "Scenes" folder;4. Click on a "SampleScene";5... Read more
[Android][URP] BakedLit shader isn't compatible with SRP Batcher when us...
How to reproduce:1. Open the user's attached "T1223348 Baked Lit SRP" project2. Toggle on the "Development Build" flag in the "File ... Read more
[WebGL] Build fails with emcc2: error when "-s BINARYEN_TRAP_MODE" argum...
Reproduction steps:1. Open the user's attached project2. Build and Run Expected result: Project is builtActual result: Build fails w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build