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WebGL Build only shows a black screen when using Bolt
How to reproduce:1. Open the user attached "Interactive-Parthenon.zip" project2. Change the Build Platform to WebGL (File -> Buil... Read more
[WebGL] Profiler does not autoconnect on WebGL builds
How to reproduce:1. Create new project2. Open build settings, switch to WebGL and enable Autoconnect profiler setting3. Build and ru... Read more
[Backport] Gradient mode getter/setter does not have thread-safe access ...
Reproduction steps:1. Open the attached "GradientsAndThreads" project2. Open the "ReproScene" scene3. Enter the Play mode4. Observe ... Read more
[Backport] [WIN 8 KN/N]VideoPlayer inadequate error reporting on errorRe...
How to reproduce:1. Open the user's project2. Enter Play Mode Expected result: Microsoft Media Foundation was not found, VideoPlayer... Read more
A false pop-up appears when modifying a script and having Recompile Afte...
Update/Note: we decided to revert this change as users were asking to return this option How to reproduce:1. Open the attached "1325... Read more
Crash on TypeTreeQueries::HasManagedReferences when adding new item to t...
How to reproduce:1. Open the attached user's project from "AFPSCounter-2022.1.zip"2. Open Scene "ProfilerCounters" and select "Advan... Read more
[Android][Vulkan] Application crashes after unlocking the screen
How to reproduce:1. Create a new project2. Import the attached "1300015.unitypackage"3. Load the Scene "SampleScene"4. Build and Run... Read more
Load / Store debug feature shows invalid textures that should be valid u...
No description entered in Cloud incident. Read more
RuntimeError is thrown on WebGL when running empty 3D URP template project
How to reproduce:1. Create a new empty project from the 3D (URP) blank template (without Sample Scene)2. Build and run the project f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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