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[Profiler] NullReferenceException thrown when sorting columns in UI Details
Reproduction steps:1. Open attached project "Profiler.zip"2. In Profiler window, load "example.data"3. In Profiler modules, leave on... Read more
[Timeline] Exception thrown when "New Signal" is created and replaced wi...
When two reactions are created and the Signal of the first reaction is replace with the signal of the second reaction then Exception... Read more
[HDRP] [PS4] Mesh decals rendered incorrectly
Versions tested: 2020.2.0a9 + 9.0.0 Steps to reproduce: 1) Open attached project or create a new one with mesh decals in it (Simply ... Read more
Crash when Scene view Shading Mode is set to Wireframe or Shaded Wirefra...
How to reproduce:1. Create a new project2. Select the "Wireframe" Shading Mode int the dropdown in the top left corner of the Scene ... Read more
EditorGUILayout.ObjectField selection pop-up for some Components prevent...
How to reproduce:1. Open tester-attached project (EditorGUILayoutBug.zip)2. Open the SampleScene3. Open the custom Editor window Bug... Read more
[A2] Unexpected assembly reload after building standalone player with pl...
Steps:1. Open attached project2. Set "Edit->Project Settings -> Editor -> Enter Play Mode Options (Experimental)"3. Load Sa... Read more
[Performance Regression] "EditorOnly [Prefabs.MergePrefabs]" process not...
Reproduction steps:1. Import the attached .unitypackage ("1239162.unitypackage")2. Open the Scene "Candy Trip 3" Expected result: Sc... Read more
Unable to add script properties of a custom Object type to be tracked in...
How to reproduce:1. Open the attached project "1238942.zip"2. Open the "test" scene3. Open Animation window4. Select GameObject "Tes... Read more
[IMGUI] Texts are clipped when "TestRunner.Callbacks" script is selected...
On selecting "UnityEngine.TestTool.TestRunner.Callbacks" from Script Component in the Inspector, Texts are clipped, refer attached s... Read more
Splitter IndexOutOfRangeException when opening the editor
Steps to reproduce:1. Open the editor prior to changeset 682d3dec61152. Reset the layout to "Default"3. Open the Test Runner4. Close... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open