Search Issue Tracker

0
votes
Fixed

Console window doesn't scroll down automatically when initial/first fram...

IMGUI

-

Apr 25, 2020

-

Version/s: 2018.4, 2019.3.11f1, 2020.2

Reproduction steps:1. Open attached project "ConsoleScroll.zip" and scene "SampleScene"2. Enter Play Mode3. Observe console Expected... Read more

2
votes
Fixed

AudioSource PlayScheduled plays sound at random intervals with random va...

Audio

-

Apr 27, 2020

-

Version/s: 2019.1.0a13, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "AudioSource-PlayScheduled-BugReport.zip" and scene "SampleScene"2. Make sure to lower the... Read more

0
votes
Fixed

Non-child Sub Emitter particles move / shift / teleport when modifying t...

Visual Effects - Legacy

-

Mar 25, 2020

-

Version/s: 2017.4, 2019.3.0f6, 2020.2

How to reproduce:1. Open attached project "SubEmittersAndPlayOnAwake.zip" and scene "SampleScene"2. In Hierarchy, select "Particle S... Read more

0
votes
Fixed

Unity Editor exits fullscreen mode when Layout is changed

Window management

-

Apr 01, 2020

-

Version/s: 2018.4.16f1, 2018.4.20f1, 2020.2

How to reproduce:1. Open "1232706" project2. Make sure you have Unity Editor maximized3. Go to Window -> Layouts and select any L... Read more

0
votes
Won't Fix

[HDRP] ArgumentNullException and NullReferenceException errors are throw...

Package: Scriptable Render Pipeline HD

-

Apr 27, 2020

-

Version/s: 9.0.0, 8.1.0, 8.0.1

-ArgumentNullException and NullReferenceException errors are thrown on removing Camera Component from its preset asset.-MissingRefer... Read more

0
votes
By Design

[HDRP] Game view window become lit when mouse over and out on the game v...

Package: Scriptable Render Pipeline HD

-

Apr 27, 2020

-

Version/s: 9.0.0, 8.1.0.

-Game view window becomes lit/Auto Exposure effects when mouse over and out on the game view after setting Camera Background Type to... Read more

0
votes
Fixed

[VFX Graph] Debug modes are able to overwrite the capacity on locked ass...

Package: Visual Effect Graph

-

Apr 27, 2020

-

Version/s: 9.0.0, 8.1.0, 8.0.1.

Simple Particle System and Swarm Particle System can not be used again once its capacity set to 0 in Efficiency debug mode when you ... Read more

0
votes
Fixed

[URP] "Volume Override" window doesn't disappear when clicked on the oth...

Package: Scriptable Render Pipeline Universal

-

Apr 27, 2020

-

Version/s: 2020.1.0a22, 2020.1.0b8, 2020.2

In the Post-process Volume gameobject when A property is tried to override by selecting "Add Override" button in the inspector tab, ... Read more

0
votes
Fixed

[HDRP][macOS] Unity crashes when changing Device to Use setting from Aut...

MacOS

-

Apr 27, 2020

-

Version/s: 2019.1.5f1, 2019.3, 2019.3.12f1, 2020.1, 2020.2

To reproduce: 1. Open Unity and create an HDRP New Project2. Open Unity > Preferences...3. Go to General tab4. In Device to Use f... Read more

0
votes
By Design

Inspector window stays below the limit when Custom window width is decre...

Inspector Framework

-

Apr 09, 2020

-

Version/s: 2017.4, 2018.4.20f1, 2020.2

How to reproduce:1. Open "1235537" project2. Expand the Canvas GameObject3. Select the Image GameObject4. Open the Github window (Ma... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.