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TMPro SubMeshUI blocks raycasts when enabling a disabled canvas in play ...
How to reproduce:1. Open attached project "Bug Repro.zip" and scene "Test"2. Enter Play mode3. In Hierarchy, select "Enable this can... Read more
[2D] SceneView ShowGrid setting disables when exiting the Unity Editor w...
[2D] SceneView ShowGrid setting disables when exiting the Unity Editor while a Tilemap Editor Tool is active Repro Steps:1. Open a n... Read more
[2D Tilemap] ArgumentNullException error is thrown on deleting Tilemap p...
-ArgumentNullException error is thrown on deleting Tilemap prefab after unpacking the instance of that prefab.-After this, the error... Read more
iPad icons are labeled as iPhone under Spotlight icons in iOS Player Set...
How to reproduce:1. Open any Unity project (make sure to have the iOS module installed)2. Go to Edit > Project Settings > iOS ... Read more
[IMGUI] Options don't lose focus completely on deselection in Inspector/...
Selecting and deselecting an Option from Inspector/Project Settings/Preferences/Build Settings etc does not make it lose focus compl... Read more
Reset functionality doesn't work for the "Contribute Global Illumination...
On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more
[Tilemap] Can't erase items from tilemap as eraser tool changes to paint...
The Eraser tool changes to Paint brush tool while erasing from the tilemap Steps To Reproduce: 1. Open the attached project2. Select... Read more
RebindingOperation.WithControlsHavingToMatchPath does not work when spec...
Steps to reproduce:1. Open the attached project "Case_1240232"2. Open "SampleScene"3. Enter Play mode4. Press on the "Not Working" b... Read more
"Version Control Check Out Failed" Dialog is black when an exclusively c...
How to reproduce:1. Create a new project and connect it to perforce2. Make sure the "Overwrite Failed Checkout Assets" option in Pro... Read more
[Profiler] NullReferenceException thrown when sorting columns in UI Details
Reproduction steps:1. Open attached project "Profiler.zip"2. In Profiler window, load "example.data"3. In Profiler modules, leave on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section