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[2D] InvalidOperationException thrown continuously on adding "Sprite Sha...
On adding "Sprite Shape Controller" Component to Sprite object causes the Editor to throw InvalidOperationException, refer the attac... Read more
[OOPP] Standalone Profiler isn't recording data when using a scoped pack...
How to reproduce:1. Set up a server and host a custom Unity Package 'CustomPackage.zip' (see notes for one of the ways to do it)2. O... Read more
[WebGL 2.0] Application.Quit() Exception when executed in a browser
How to reproduce:1. Open the "1234347" project2. Go to File -> Build And Run3. Wait until the project is built and opened in a br... Read more
[PackMan] Filter drop-down menu has a delay when opening it
How to reproduce:1. Create a new project2. Open the Package Manager window3. Select "My Assets" from the "Packages" drop-down menu4.... Read more
[Lighting] Tooltips missing for Workflow Settings Options in 'Scene' Tab...
Tooltips for options like 'Display Weights' 'Display Occlusion' under Workflow Settings > Light Probe Visualization in Scene Tab ... Read more
[Terrain Tools] "Download Asset Samples from Asset Store" button is miss...
After install isn't a button anymore for "Download Asset Samples from Asset Store" on the top! You must browse by yourself at Asset ... Read more
Texture on Particle is not displayed when the particle and mesh are put ...
How to reproduce:1. Open the attache demo ParticleBundle.zip project2. Open Scenes/Sample Scene and Enter the Play Mode3. Inspect th... Read more
Gradient property can't be Exposed from the ShaderGraph
How to reproduce:1. Open the attached GradientPropertyShaderGraphBug.png project2. Go to the Project window-> open Issue.shadergr... Read more
[Profile Analyzer] Offset depth value is incorrect when when comparing P...
How to reproduce:1. Open the Profile Analyzer2. Go into the compare tab3. Load 'Profile Analyzer - Capture (2019.3.6f1).data.pdata' ... Read more
[Profile Analyzer] Offset depth value always contains a '+' when when co...
How to reproduce:1. Open the Profile Analyzer2. Go into the compare tab3. Load 'editorcapture.pdata' into 1st data slot4. Load 'Prof... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open