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[Error] Game object with AudioListener and OnAudioFilterRead throws an e...
When using `OnAudioFilterRead` with an `AudioListener`, a null reference error is thrown in the console. Repro Download and open the... Read more
"Global event received: domain-reload" written out as warning to editor ...
This gets printed to the warning log on every domain reload: Global event received: domain-reload (Filename: C:/Projects/unity/Edito... Read more
NullReferenceException occurs on reloading the Inspector with a C# scrip...
If you have a C# script selected in Project View and the inspector is reloaded (either by recompiling or importing/refreshing the fi... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
[Backport] SyntaxError is thrown when opening buildreport.json
How to reproduce:1. Create and build a new Unity project (File > Build Settings... > Build)2. Open Google Chrome and enter chr... Read more
WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...
-e: see title, build doesn't finish -repro:--open attached project--build for webgl--NOTICE build errors and stops Read more
System.Net.WebRequest leaks WebRequest Objects
How to reproduce:1. Open the attached project "HttpWebRequestLeakTest"2. Enter Play Mode3. Open Memory Profiler and take a snapshot(... Read more
Terrain Tools icons are low quality
Steps to reproduce:1. Create new Unity project2. Import Terrain Tools package3. Open Terrain Toolbox window (Window > Terrain >... Read more
CPU spikes from CanvasScaler.Update when using 'Constant Physics Size'
Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Open the profiler5. Observe the CanvasScal... Read more
[VFX] Nodeblocks can get corrupted and become impossible to delete / be ...
Repro steps:1. Open the attached VFX2. Try to delete them, disconnect them, or connect an output to them3. Observe NullReferenceExce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked