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[Linux] Editor crashes on burst_signal_handler when Universal RP Camera ...
Reproduction steps: 1. Open the user's attached project 2. In the Hierarchy window click on the "Main Camera" Game Object Expected ... Read more
Compile and show code break Visual Studio Connection to Unity
Reproduction steps: 1. Download and open the attached "Show Compiled Shader Code Bug.zip" project 2. Select the "NewUnlitShader" sha... Read more
Ternary operation with implicit type conversion from byte returns incorr...
How to reproduce: 1. Open the attached project "Webglconvertion.zip" 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Observe the r... Read more
[macOS] Player window is scrambled with square artifacts for a few secon...
How to reproduce: 1. Open the attached project "resolution" 2. Open the scene "SampleScene" (Assets/Scene/SampleScene.unity) 3. Buil... Read more
System.Runtime.WindowsRuntime methods not generated properly in IL2CPP b...
Reproduction steps: 1. Open project "TestProject.zip" 2. Open the Build Settings window in File > Build Settings 3. Set Platform to ... Read more
Player movement lags when VSync is on
Reproduction steps: 1. Open the user's attached project 2. Build the project 3. Run the executable 4. Start a new game 5. Press the ... Read more
Compiler error 'no implicit conversion between lambda expressions' when ...
Reproduction steps: 1. Open attached '1374811-sample' project 2. Observe the Console Expected result: no errors are in the Console ... Read more
[URP] Setting negative scale for an Object disrupts control bar icons an...
Reproduction steps: 1. Create and open a new URP project 2. Add 3D Object Cube to the scene 3. In the Inspector window, change Cube'... Read more
Editor crashes on "Transform::CountNodesDeep" when reimporting assets
Reproduction steps: 1. Open users attached project 2. Reimport Assets/Advanced/MegaCityBuilding/Prefabs/Environment/Backdrop_Buildin... Read more
[URP] Profiler.EndSample-related errors are thrown when the Rendering Pa...
How to reproduce: 1. Open the attached "case_1384954" project 2. Open the "Test" Scene 3. Enter the Play Mode 4. Open the "Window ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
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