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ManagedReferences on a Prefab instance that cannot be applied or reverte...
Reproduction steps:1. Open the attached 'My project' project2. Open the 'scene' Scene3. Observe the 'Placer with override' GameObjec... Read more
Quick Search does not find all files
Repro steps: 1- Create a new project2- Download and import the following asset package https://assetstore.unity.com/packages/3d/envi... Read more
[Oculus] Mesh Outputs using the new SG integration only render 1 mesh pa...
Reproduction steps:1. Open the attached "1408241Rep.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode and observe th... Read more
"GetMissingPrefabSituation(): Unhandled assetPath: Temp/__Backupscenes/0...
Steps:1. Open attached project2. Open Level2 scene3. Run the scene==>"GetMissingPrefabSituation(): Unhandled assetPath: Temp/__Ba... Read more
IUnityGraphicsVulkan::InterceptInitialization() stops working after Open...
Reproduction steps:1. Open the user's attached project "AndroidVulkanInterceptInitializationRepro.zip"2. Make sure OpenXR is uninsta... Read more
Spike in CPU Usage on Application.Message.Mousemove when clicking the ri...
Reproduction steps:1. Create a new empty project2. Go to the 'Window -> Analysis -> Profiler' and switch to the Edit Mode3. Pr... Read more
Font in Shader Graph window contains artifacts when Shader Graph window ...
How to reproduce:1. Create a new project2. Install Shader Graph package: Window > Package Manager3. Create Blank Shader Graph ass... Read more
Custom window is not resizable when docked
Reproduction steps:1. Open the "docked test" project2. Open Window -> Chrono Helper3. Dock Chrono Helper Window to the bottom of ... Read more
GameObject Opacity increases when adding light sources to Scene
How to reproduce:1. Open the attached project (AlphaBugTest2.zip)2. Open scene Scenes/SampleScene3. Press the Play button and observ... Read more
Objects cannot be assigned in the Inspector when serialized field is der...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/EnemyCreationScene3. In the Hierarchy window, select "Boss ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when a huge mesh is used for CanvasRenderer
- ChildSafetyHandles grow indefinitely when repeatedly creating and disposing NativeLists with a long‑lived custom allocator
- My Assets in Package Manager appear empty when the search is cleared and the tab is switched
- Test Shader appears twice in Material Shader selection menu
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP