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Animation Previewer model drag'n'drop is broken
With Generic animation clips, when you drag'N'drop a model in the Inspector Animation preview, nothing happens, the model is not loa... Read more
[Scripting][Event] InputUpdateType.Manual does not work
Github: https://github.com/Unity-Technologies/InputSystem/issues/469 Forum: https://forum.unity.com/threads/how-to-update-input-syst... Read more
Errors appear when trying to combine meshes with quad topology
How to reproduce: 1. Open link, provided in a latest email and download attached project 2. Open project 3. Open Test window, if its... Read more
UI Image's Sprite with UI Shadow or Outline component is not rendered wh...
Reproduction steps: 1. Open the project inside of "SandBoxes Unity Support bc.zip" 2. Open and Play "Lobby" scene Expected: After t... Read more
[iOS] UnitySendMessage is not working on Simulator when trying to login ...
To reproduce: 1. Download attached project "iOS-Simulator-w-FB.zip" and open in Unity 2. Open "SampleScene" scene 3. In Player Sett... Read more
[Mac] Event.Use() is not consuming the current event, resulting in dupli...
How to reproduce: 1. Open the user-submitted project ("EditorWindowOnGUI.zip") 2. Go to Window->Input Editor 3. With a focus on the ... Read more
[MacOS] Crash when Entering Play mode while JetBrains Rider is installed
Reproduction steps: 1. Have JetBrains Rider installed and set as Unity's External Script Editor 2. Open "Repro1138410" Project 3. O... Read more
[Tilemap] GridPalette namespace not found compile error
When upgrading a project from 19.1 to 19.2, some scripts that call to GridPalette error with: " The type or namespace name 'GridPale... Read more
Stencil status in a Subshader will be stripped by using "UsePass"
Reproduction steps: 1. Open "1138755" project 2. Select "TestCube" 3. Enable Frame Debugger 4. Select "Draw Mesh TestCube" 5. See t... Read more
[Deferred Rendering] Material will not use Reflection Probes when Render...
How to reproduce: 1. Open attached project "Case_1136368_reproProject.zip" 2. Open "SampleScene" scene (in "Scenes" folder) 3. Selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL