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File operations fail when relative path is longer than MAX_PATH, but its...
How to reproduce: 1. Open user's attached project 2. Enter play mode Expected result: File gets created in "Assets/" + 32x("../Asse... Read more
Custom Profiler EventCallback always returns the same string instead of ...
Steps to reproduce: 1. Open original project 2. Open SampleScene 3. Enter Play mode and then Exit it 4. See custom_profiler.log file... Read more
The RenderSettings.ambientLight color is changing inconsistenly when usi...
Repro Steps: 1. Open "SampleScene" in "LightingTestNewProject.zip" project 2. Press play 3. Observe the color of the reflection on t... Read more
OnDeserialize is never called when InitialState is set to true and overr...
How to reproduce: 1. Open attached project "InitialState2018.zip" and scene "SampleScene" 2. Build And Run a project 3. On built ap... Read more
[AI] EndLayoutGroup error thrown on saving a Navmesh Baked scene on MacOS
EndLayoutGroup error in the console on saving a scene for the first time which has a NavMesh Baked surface on MacOS Steps to Reprod... Read more
Import settings - Alpha transparency enables itself
When sprites are imported "Alpha is Transparency" is disabled. If a user selects "Editor GUI " or "Sprite" under Texture Type and t... Read more
[Mac] Editor crashed while editing Amplify shader
Steps to reproduce: 1. Open Amplify shader editor 2. Open one of the example shaders and begin editing it 3. Switch to another appl... Read more
Editor freezes for about 15 minutes when opening a Snapshot in Memory Pr...
To reproduce: 1. Open attached project 2. Open Memory Profiler (Window>Analysis>Memory Profiler) 3. Import attached Snapshot (Snapsh... Read more
Unnamed asset can be created in Linux Editor
To reproduce: 1) Create a new project 2) Right-click in project view and create something (tested with C# script) 3) Ctrl+Z so that ... Read more
Scripts can have names starting with a number
To reproduce: 1) Create a new project 2) Right-click in project and create a C# Script 3) Name it with a number at the start of the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent warning icon in the Profiler's Hierarchy view
- UI Toolkit input becomes unresponsive when the UIDocument GameObject is destroyed
- Scrollbar is disabled in Adaptive Probe Volumes in Lighting window
- Disabled dropdowns in Lighting window are inconsistently expanded or collapsed
- “Frame Debugger On” text color not maintained across different Editor Themes in toolbar