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0
votes
Fixed

[IL2CPP] Byte arrays passed as parameters to a delegate are inconsistent...

IL2CPP

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Mar 21, 2022

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Version/s: 2020.3, 2020.3.25f1, 2021.2, 2022.1

Reproduction steps:1. Through the Terminal navigate to the user's attached project folder and enter the command "xattr -r -d com.app... Read more

0
votes
Not Reproducible

[M1] Crash when opening a project after updating packages

MacOS

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Mar 22, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b11, 2022.2

Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Project crashes when opening Rep... Read more

0
votes
Fixed

Vertex Snapping for the Scale Handle is behaving incorrectly

Scene/Game View

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Mar 30, 2022

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Version/s: 2022.2.0a10

Steps to reproduce:1. Select anything that has a Mesh Renderer2. Activate the Scale Tool3. Press V while hovering over random vertic... Read more

0
votes
By Design

Prefab "Duplicate identifier" errors when importing Prefab in different ...

Scene Management

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Feb 09, 2022

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Version/s: 2019.4, 2020.3.8f1, 2020.3.25f1, 2021.1.0a2, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "prefab"2. In Project Window open the "Assets" folder and find the file "street"3. R... Read more

1
votes
Fixed

[IL2CPP] Option to use LLD linker is missing when using "UNITY_IL2CPP_AN...

IL2CPP

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Mar 29, 2022

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Version/s: 2021.2, 2021.2.16f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached user's Unity project "temp-android-linker.zip"2. Go to Assets > Scenes folder and open "S... Read more

0
votes
Fixed

[M1] Build and Run button being disabled when the target architecture Ap...

MacOS

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Mar 30, 2022

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Version/s: 2021.2

Reproduction steps:1. Create a new project on a Silicon Mac2. Open Build Settings3. Make sure that the Target Architecture is "Apple... Read more

0
votes
Fixed

Crashes reloading assets when attempting to call CommandBuffer.Clear() w...

Package: Scriptable Render Pipeline Universal

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Mar 16, 2022

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Version/s: 14.0.0

Reproduction steps:1. Open the user's attached project2. Ensure that the 'Assets/Settings/ForwardRenderer' asset has a MacCrashRende... Read more

0
votes
Fixed

[HDRP] Low value Specular Occlusion areas are black when Probe Volumes i...

Package: Scriptable Render Pipeline HD

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Feb 28, 2022

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Version/s: 14.0.2

How to reproduce:1. Open the user-submitted project2. Open the scene "OutdoorsScene" (Assets/OutdoorsScene.scene)3. In the Project w... Read more

0
votes
Fixed

Object cannot be picked from the Object Picker when calling UnityEngine....

IMGUI

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Mar 29, 2022

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Version/s: 2020.3, 2020.3.32f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project "Object Picker Issue.zip"2. Select "ObjectWithCustomInspector" in the Hierarc... Read more

0
votes
Fixed

Sky becomes completely dark when Emission is changed quickly

HD RP

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Mar 07, 2022

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Version/s: 2021.2, 2021.2.13f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's project2. Open the Game view3. Select "Directional Light" in the Hierarchy window4. In the Ins... Read more

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