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Native object references for some object types are always 0 in the memor...
Some native objects captured by the memory profiler always have 0 references, even though they should have some references. eg: Spri... Read more
[URP] Bloom effect flickers when using Integrated Post-Processing Featur...
How to reproduce:1. Open the attached project's "case_1224915-Project.zip" Scene labeled "ForestWalk"2. Enter the Play Mode3. Press ... Read more
[Input System][Mobile] EnhancedTouch screen taps start with "Moved" or "...
How to reproduce:1. Open the user-supplied project2. Build for iOS/Android and deploy the application on an iOS/Android device3. Tap... Read more
Procedural sun is absent from skybox when scene is additively loaded via...
How to reproduce:1. Open user-submitted project (Skybox_Sun.zip)2. Open the Main Scene3. Enter Play Mode4. Note the lack of Sun in t... Read more
Improved progress bars block windows Editor focusing
How to reproduce:1. Create a new project and open it2. Have a folder with 10-20 assets ready on the same monitor as the Editor3. Dra... Read more
[HDRP] ArgumentNullException thrown on removing "Empty Environment" afte...
When the "Empty Environment" is added to "Environment Library" in the "Look Dev" window and Undo operation is performed, after remov... Read more
Pseudo-localization methods are applied to the whole string when using R...
How to reproduce:1. Open the attached project (TextTest.zip) and open the SampleScene2. Enter the Play Mode3. In the Locale GameView... Read more
[2D Animation] PSB rig are not animated when used in Preview window to p...
Reproduction steps:1. Open the attached project ("case_1228531-AnimationPreview.zip")2. Open the repro scene ("SampleScene")3. Open ... Read more
[Component] Dragging a VFX asset to the hierarchy or scene no longer ass...
Repro steps:1. Open a VFX-enabled project2. Create a VFX asset in the Project folder3. Drag the VFX asset to the scene or hierachy4.... Read more
An asset in StreamingAssets/aa folder is being searched for which was de...
How to reproduce:1. Open user's attached "AddressableDoesNotDeleteGeneratedStreamingAssets" project2. Open Addressables Groups by go... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size