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[Mac] Editor crashes when importing a folder with an FBX file and its me...
Reproduction steps: 1. Create a new project 2. Unzip and import the user's attached "004.zip" folder 3. Observe crash Reproducible ... Read more
Incremental GC Pushes Invalid Stack Range on Windows
The incremental GC mode does not pause threads before pushing stacks and registers. This PR introduced changes that do not handle st... Read more
[XR] [OpenXR] Text rendering doesn't match between Single Pass Instanced...
text rendering (screen space, both Text mesh Pro and Unity Text) is shifted between Single Pass Instanced and Multipass for DX11 and... Read more
[OpenXR][SteamVR] Using Vive trackers causes the XR Controllers to be st...
No description entered in Cloud incident. Read more
[ShaderGraph] ArgumentException is thrown when opening ShaderGraph with ...
How to reproduce: 1. Open the user's attached "SGTargets" project 2. Open the "AlphaToCoverageGraph" Shader Graph from the Project... Read more
"Alpha Clip Threshold" Shader Graph Node doesn't have a documentation page
How to reproduce: 1. Open the attached "case_1397941" project 2. Open the "Assets -> Repro" Shader Graph in the Project Browser 3. R... Read more
Normal from height does not work as expected when used in Shader Graph w...
How to reproduce: Open the attached project "Super-Simple-Skybox.zip" Expected results: Clouds are visible in Skybox Actual results... Read more
Shader Graph preview window is empty when using Deferred Rendering Path
Reproduction steps: 1. Open the attached 'DefferedShaderGraph' project 2. Observe the 'ShaderGraphTest' asset in the Shader Editor... Read more
Different texture colours are not applied to Material instances when tex...
How to reproduce: 1. Open the attached project (unexposed_texture_bug.zip) 2. Open scene Bug/bug 3. Press the Play button and observ... Read more
[HDRP] Transparent ShaderGraph isn't rendering correctly when using Cust...
Reproduction steps: 1. Open the "1382226.zip" project 2. Open Assets > Scenes > SampleScene 3. In Scene View observe the "Cube" Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Desktop Linux runtime does not respect -popupwindow command line argument
- Shader Graph more options dropdown button does not open the dropdown when clicked all the way to the right of the button
- “Attempting to draw with missing bindings“ warning lacks root cause indication and is thrown each frame when StructuredBuffer is accessed on DirectX12
- Shader Graph Import Settings documentation leads to "Sorry... that page seems to be missing!" page when opened through the documentation button in the Inspector window
- Unexpected Material change/transparency when switching between ShaderGraph and material at runtime in HDRP