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[WebGL] Memory leak when using custom stack data type and allocating a l...
Reproduction steps:1. Download and open the "myvegas_source_webgl_memory_leak_9_22" project from the google drive link2. Open the "M... Read more
SpriteShapeProfile Corners fields disappear when a field above has been ...
How to reproduce:1. Open the attached project (SpriteShapeProfileTest.zip)2. In the Project window, in the Assets folder, select the... Read more
Visual scripting input node randomly receives On Released event from Inp...
How to reproduce:1. Open attached project2. In Hierarchy find "PullThis" object3. In Inspector find Script Machine component and cli... Read more
Asset becomes corrupted when it is overwritten by the same asset with th...
How to reproduce:1. Open the attached project "SaveLoadTest.zip"2. Open scene called "SampleScene" in the attached project3. Select ... Read more
Windows Standalone player builds with Mono scripting backend don't run o...
Windows Standalone player builds with Mono scripting backend don't run on fresh windows installs due to Mono depending on an install... Read more
Version Control Checkout Failed Window is popped instead of throwing exc...
Steps to reproduce:1. Setup Perforce server with 2 users (UserA and UserB) and 2 Workspaces (WorkspaceA and WorkspaceB)2. Add the at... Read more
[URP] Meshes are invisible when Building project with a Deferred Render ...
How to reproduce:1. Open user-submitted project2. Change the Rendering Path to Deferred in Assets -> RENDER_ASSET3. Build the pro... Read more
Crash with GraphicsBuffer.CopyCount() on DX11, with intel integrated gra...
Issuing a lot of CopyCount() commands causes the "Failed to present D3D11 swapchain due to device removed" crash. Repro steps :- Ope... Read more
[UIR] Vector image rendering ignores target rect position
How to reproduce:1. Open project "Interface 2.0.zip"2. Open "Scene" Scene (Assets>Scenes>Scene)3. Make sure the Game window is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions