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Deleting a Dropdown List while it is open breaks other UI Objects
How to reproduce: 1. Open the user-submitted project ("UIDropdownFreeze.zip") and open the "main" scene 2. Enter Play mode and hover... Read more
[tvOS] AppleTV target module can't be found when it's installed and can'...
Steps to reproduce: 1. Create new Unity project with Unity that has AppleTV target installed 2. Open Build Settings window (CMD+SHI... Read more
[Android] VideoPlayer videos not working with transparency on Android < ...
Steps to reproduce: 1. Open attached project 2. Build & Run to an Android device Expected result: VideoPlayer videos should be wor... Read more
Unity crashed while idling in the Editor
I was reporting another bug when Unity crashed. To reproduce this: 1. Download this attached project 2. Open Cat's sushi scene 3. ... Read more
Tilemap Grid object gets deselected and prevents further painting when p...
How to reproduce: 1. Open the user-submitted project ("Builder Bash Prototype.zip") 2. In the Hierarchy window select the "Grid" obj... Read more
GameObject's low frame rate animation is jittery between keyframes when ...
Reproduction steps: 1. Open attached project ("SwingRep") 2. Enter Play mode 3. Inspect the animation Expected: GameObject animatio... Read more
[UWP] ContentDialog throws an exception on IL2CPP backend
Steps to reproduce: 1. Download 1104540_repro.zip 2. Switch platform to UWP 3. Set build type to XAML 4. Build a "test" scene on IL2... Read more
Upgrading a project from 17.4 to 19.1 fails and crashes the editor on th...
Steps to reproduce: 1. Create new Unity project with latest 2017.4 version 2. Close the project 3. Re-open the project with latest ... Read more
WASM memory growth is broken if threadsSupport is enabled
-e: see title, build works when adding a specific memory size --this is a regression in emscripten itself -repro: --open attached p... Read more
[Metal] Mac standalone build renders Courtyard project incorrectly
To reproduce: 1. Import Courtyard project from the asset store 2. Make sure you've deleted GI Cache 3. Open Courtyard scene and re-b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
- “Glyph rendering has been aborted due to sampling point size” Log is printed and Font Atlas is not generated when Atlas Resolution is 8192x8192, and the Render Mode is SDF