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[Oculus XR] Oculus Loader script is forcing minimum the Android SDK vers...
Oculus Loader script is forcing the minimum Android SDK version to be set to 23 even if it has been set higher in the Player Setting... Read more
Ambiguous method error when asmdef only targets Editor
Reproduction steps:1. Open the user's project Expected result: there are no errorsActual result: there is an error "error CS0121: Th... Read more
Title bar doesn't get updated to <Vulkan> when using Vulkan Graphics API...
Reproduction steps:1. Create a new 3D project2. In Edit > Project Settings find Graphics APIs for Windows3. Add Vulkan4. Observe ... Read more
[Android] Mapping.txt file does not provide any data when Custom Base Gr...
Reproduction steps:1. Open the attached user's Unity project "normal.zip"2. Go to Assets > Scenes folder and open "SampleScene.un... Read more
[Memory Profiler] MouseDown gets stuck when selecting anything in Refere...
Reproduction steps:1. Open "1401519.zip" attached project2. Open Window > Analysis > Memory Profiler3. Select the "Test-1" Sna... Read more
ShaderGraph-defined Shader doesn't include needed macros to properly ren...
How to reproduce:1. Open the user's attached "Graphics RenderMeshIndirect" project2. Enter the Play Mode in the "01 - Bug" Scene3. O... Read more
Particle trail dies when particle is killed through code when "Die With ...
Reproduction steps:1. Download and open the attached "GetSetParticlesIsKillingTrails.zip" project2. In the Hierarchy window, select ... Read more
EditorApplication.hiearchyWindowItemOnGUI callback isn't called when scr...
How to reproduce:1. Open the user's attached "UnityBugRepo" project2. Open the "SampleScene" and "SampleScene2" Scenes additively3. ... Read more
Multiple Editor instances are opened when double-clicking a project in t...
Steps to reproduce:1. Open Hub2. Double-click on an already existing project Expected result: only a single instance of the Editor o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked