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Test Runner does not run individual Test Fixtures
To reproduce:1. Open attached project2. Open the Test Runner window3. Right-click on test fixture named 'Fixture Tests("Answer",42)'... Read more
[Timeline] CMD+ (,) / CMD+(.) is not working to move the Timeline playhe...
[Timeline] CMD+ (,) / CMD+(.) is not working to move the Timeline playhead to the previous/next keyframe. Steps to Repro:1. Open att... Read more
[PackMan] Installed packages with dependencies doesn't show dependent pa...
Steps to reproduce: 1) Open Unity Hub and create a new 3D project2) Open Package Manager and Install Lightweight RP (5.2.1)After Ins... Read more
[HDRP]Disabling the camera object does not clear the game view until ano...
Steps to reproduce:1. Create a new project2. Import HDRP package3. Create a new HDRP asset and set it to be used in Graphics Setting... Read more
Editor freezes for couple of seconds when using LoadSceneAsync
Steps to reproduce:1. Open users attached project2. Open "SampleScene"3. Press Play4. Press space to initiate loading of the "Test" ... Read more
Lights not rendered correctly on Samsung S6 Edge device on Vulkan
Steps to reproduce:1. Open attached project2. Open "Lights" scene and build for android3. Observe lights behaving incorrectly, almos... Read more
[iOS][LWRP] GPU Crash when launching the template LWRP project on certai...
To reproduce:1. Using Unity Hub create a new project using LWRP template2. Switch platform to iOS3. Build and run SampleScene Expect... Read more
[iOS][Android][.NET 4.x][IL2CPP] Program crashes when creating a Thread ...
To reproduce: 1. Download attached project "ThreadStackSizeCrashTestBed.zip" and open in Unity2. Open "start" scene3. Set Scripting ... Read more
Using range serialized field will not update the inspector correctly.
Steps to reproduce- Open the attached project in 2018.3.0f1- Select the cube object- Open the script CubeMovement- Change [Range(0f,... Read more
[Improved Prefab] Removed component doesn't disappear completely from th...
The removed component doesn't disappear completely from the Prefab Instance even after Applying changes to Base also MissingReferenc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow