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[Input System] Action.triggered triggers only once after remapping an ac...
Reproduction steps:1. Open the user's attached "ConsoleTestInputSystem" project2. Open Assets/Scenes/TestRemap3. Enter Play Mode4. P... Read more
[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...
To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more
Editor freezes or crashes on mono_metadata_class_equal when debugging a ...
Reproduction steps:1. Open the “users attached project”2. Open the “GameSceneV1”3. Open the “{{PlayerController.cs}}" script4. Add a... Read more
Grid Layout Group Constraint Count set to "4" not working when Constrain...
How to reproduce:1. Open the attached project "repro.zip"2. Open Assets/Scenes/SampleScene.unity Expected result: The Buttons in the... Read more
Actions and Action Maps in Cut mode can enter rename mode when double-cl...
Reproduction steps:1. Create a new project and install Input System package2. Create and open an Input Action Asset (Assets > Cre... Read more
[SRP] Two or more cameras/reflection probes rendering Terrain crashes wi...
Steps to reproduce:1. Open attached HDRP project2. Create a Planar Reflection Probe3. Add terrain and align planar reflection probe ... Read more
The "Invalid subscript 'positionOS'" error appears when using the URP pa...
Steps to reproduce:1. Open the attached project “ShaderError“2. Select the “Assets/LightShaft/Shaders/LightShaft.shader“ shader3. In... Read more
UnityWebRequest.url unescapes escaped symbol
Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. In console notice comparison of url passed to UnityWeb... Read more
[Linux][Wayland] Error is thrown and a file is not copied to Assets when...
Reproduction steps:1. Create a new 3D project2. Extract the attached “DragAndDropFileinside.zip” somewhere not in the project direct... Read more
Reserialize asset in text mode doesn't work if ScriptableObject has suba...
To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow