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0
votes
By Design

[Mobile] Only second base Camera out of two base Cameras with priority 1...

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.25f1

How to reproduce:1. Open the “IN_73547” project2. In the Build Settings make sure the Android Platform is selected3. In the “Run Dev... Read more

0
votes
Fixed

[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...

Image Effects

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Apr 03, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more

0
votes
Fixed

MacOS persistentDataPath uses old path when built compared to Editor Pla...

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Jun 17, 2025

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Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.4f1, 6000.2.0b3, 6000.3.0a1

How to reproduce:1. Open the attached “IN-101863” project2. Enter Play mode3. Observe the path in Game View4. Exit out of Play mode5... Read more

0
votes
Feature Request

Shader does not use full-screen color with Single Pass Instanced Render ...

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Aug 13, 2024

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Version/s: 6000.0.14f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In MockHMD setting... Read more

0
votes
Won't Fix

Prefabs get corrupted when editing Particle System curves

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Jun 09, 2023

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Version/s: 2022.3.1f1

How to reproduce:1. Open the attached user project “Vehicles (Unity).zip“2. Open "World" Scene3. Enter the editing mode of "Wheel Pa... Read more

0
votes
Duplicate

Test Framework fails to build player if project includes com.unity.ads

Package: Test-Framework

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Nov 11, 2019

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Version/s: 3.3.1

Test Framework fails to build player if project includes com.unity.ads Reproduce:1. open attached project2. run tests on standalone ... Read more

1
votes
Fixed

Serialized field is indented too much in the Inspector when CustomEditor...

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Apr 24, 2024

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Version/s: 2022.3.26f1, 6000.0.0f1, 6000.1.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more

0
votes
Fixed

Error assigning 3D texture to 2D texture property '_MainTex' when using ...

Texture

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Oct 30, 2020

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Version/s: 2018.4, 2020.2.0b1, 2020.2.0b10, 2021.1

How to reproduce:1. Open user-submitted project (TextureImporterIssues.zip)2. Create a new Cube GameObject3. Assign the Cube the mat... Read more

0
votes
Not Reproducible

Custom mesh made w/ script w/ big vertice coordinates on one axis, shows...

Graphics - General

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Nov 16, 2016

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Version/s: 5.4.1p4

Steps to reproduce:1. Download an open attached project "DTM.zip"2. Open scene DTM and play it3. Move scene view around Actual resul... Read more

0
votes
Postponed

Reserialize asset in text mode doesn't work if ScriptableObject has suba...

Asset and Scene Management

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Apr 06, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more

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