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Multiple Editor instances are opened when double-clicking a project in t...
Steps to reproduce:1. Open Hub2. Double-click on an already existing project Expected result: only a single instance of the Editor o... Read more
Crash with "RendererUpdateManager::RemoveRenderer" when using undo after...
Reproduction steps:1. Open the attached "1407532.zip" project2. Create a new TilemapGroup GameObject (Hierarchy -> Right-click - ... Read more
Crash when having a PSB prefab in the scene and pressing "Take Sample" i...
Reproduction steps:1. Open the user's attached project2. Add "Assets/PSB/TestPSB" prefab to the scene3. Open the Profiler4. Enter Pl... Read more
Materials appear white when importing model as .jas file
Reproduction steps:1. Open the attached 'importMaterialTest' project2. Open the 'SampleScene'3. Observe the 'Test (Jas)' GameObject ... Read more
GameObject light limits are affected by non-effective Light Layer
How to reproduce:1. Open the user's attached project2. Open scene Scenes/BreakLightLayers3. In the Hierarchy window, double-click th... Read more
[Mobile Notifications][iOS] Application freezes for 5-10 seconds after r...
Reproduction steps:1. Download and open the attached "NotificationSamples_2019_3.zip" project2. Build and deploy the project to iOS3... Read more
[Memory Profiler] Multiple errors logged when selecting specific object
Reproduction steps:1. Open the "My project.zip" project2. Open the Memory Profiler3. Click on "Blank_2022.2-1" to load it4. Press Ty... Read more
[Memory Profiler] Tooltip shows 0 B used when hovering over Untracked Me...
Reproduction steps:1. Open the "My project.zip" project2. Open the Memory Profiler3. Click on "Cozy Grove 1" to load it4. Hover over... Read more
[Memory Profiler] Placeholder text is shown when opening a snapshot
Reproduction steps:1. Open the "My project.zip" project2. Open the Memory Profiler3. Click on "Cozy Grove 1" to load it Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default