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[Cinemachine] 2D Camera with a set Lookahead Time does not re-center on ...
How to reproduce:1. Open the attached project named "Case_1231010"2. Open the "Game" Scene3. Select the "PlayerFollow" camera in the... Read more
[Playables] "Animation Start" function is not trigger when SetTime() wit...
How to reproduce:1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene"2. Enter ... Read more
Custom Grandle settings are not exported to build.gradle
Steps to reproduce:1. Open user's attached project "case_1227315"2. Navigate to Build settings3. Export the project4. Navigate to Pr... Read more
Profiler 'UI' Module does not display any data in the chart even when th...
How to reproduce:1. Open the attached project (NoUIProfilerDataIssue.zip)2. Open the SampleScene3. Make sure Profiler window is open... Read more
[Profile Analyzer] [Compare] Able to collapse "All" thread when using th...
Reproduction steps:1. Open attached project "ProfAnalyze2020.2.zip"2. In Profile Analyzer window, select the "Compare" tab, the load... Read more
[Profile Analyzer] Comparison bar chart is drawn when values are equal
Reproduction steps:1. Open attached project "ProfAnalyze2020.2.zip"2. In Profile Analyzer window, select the "Compare" tab, the load... Read more
[Shader Editor] "FormatException: Input string was not in a correct form...
Steps to reproduce:1. Open user's attached project "URPDemoProjASE.zip"2. Notice the "FormatException: Input string was not in a cor... Read more
ListView element selection does not change when clicking on a TextField/...
How to reproduce:1. Open the attached 'project-1231301.zip' project2. Select 'ListViewBug' > 'OpenWindow'3. Select a TextField in... Read more
[Profile Analyzer] Graph Scale tooltip is unclear when it is set to 16.7...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
Texture preview can be clicked through
How to reproduce:1. Open the attached "texture-bug.zip" Project2. Click on texture.png file in project view3. Drag the texture previ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes