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error CS0234: The type or namespace name 'ShaderGraph' does not exist in...
How to reproduce:1. Clear out your C:\Users\[username]\AppData\Local\Unity\cache\packages folder2. Unzip the attached packages.unity... Read more
Device simulator 2.1.0 has compilation errors in SimulatorWindow class
To reproduce:1. Open any project2. Import Device Simulator package Expected: No compilation errorsActual: Two compilation errors Rep... Read more
Profile Analyzer - Total time for multiselection of frames is displayed ...
How to reproduce:1. Create a new Unity project2. Import the Profile Analyzer package3. Capture and pull some data from the Unity Pro... Read more
Crash on Umbra::TileTraverseTree::init<Umbra::StartCellFinder> when ente...
Reproduction steps:1. Open the attached project ("1228835.zip")2. Open the "School" Scene3. Enter Play mode or select "Main Camera" ... Read more
100% crash when baking with Enlighten on a system with more than 64 threads
Crash when baking with Enlighten on a system with more than 64 threads, for example a AMD Threadripper 3990X. Steps to reproduce:Ope... Read more
[Lumin] Building for Lumin ignores raw .C or .CPP plugin files
How to reproduce:1. Open attached project ("NativeCodeTest.zip")2. Open "NativeCode.cpp" with Code Editor (Assets->Plugins->Na... Read more
Self-intersecting unwrap produced when generating lightmap UVs
Get self-intersecting UVs on model generating lightmap UVs Scene is here:https://drive.google.com/a/unity3d.com/file/d/0B11iL4IgOgWL... Read more
Tilemap renders Sprites packed in Sprite Atlas in black (or not at all) ...
How to reproduce:1. Open attached project (1223809.zip)2. Enter Play Mode3. Observe the sprites in the Game window Expected result: ... Read more
[Scene/Game View] Changing the initial Directional Light to any other ty...
On changing the light type of the Directional light gameobject initially present in the 'Sample Scene" to point, spot or area and ro... Read more
[SRP Batcher] Objects with changed texture are batched incorrectly when ...
How to reproduce:1. Open SampleScene from the attached project2. Start Play mode3. In Game window look around using mouse4. Inspect ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked