Search Issue Tracker
Batching ignores flipped objects
To reproduce the bug please follow the steps1. Open "Test" project2. Open "scene" scene3. Play sceneTake a look at "Flipped Parent" ... Read more
Method ran with RuntimeInitializeOnLoad is executed last when running an...
How to reproduce:1. Open the attached “RuntimeInitializeOnLoad.zip“ project2. Open the “SampleScene“ Scene3. Enter Play Mode Expecte... Read more
Resources are exported to build despite that they are not used in scenes...
Steps to reproduce:1. Open attached project2. Open "Main" scene-- Notice that this scene is empty/default3. Build this scene4. Check... Read more
[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...
1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more
Undoing doesn't work when inside a number field
When the user is editing a number field and Without exiting(!) (see recording ARC number field undo) decides to undo their edit, it ... Read more
gameObject's Multi-dimensional array becomes null when object is Instant...
To reproduce: 1.Download and open attached project2.Open "InstantiateBug" scene3.Enter Play mode4.Notice error in the console Expect... Read more
Cannot rename custom ScriptableObject asset if it has subassets
To reproduce:1. Open attached project2. Rename BehaviorTree.asset3. Rename fails and warning is thrown in console Read more
Android platform Additional Compiler Argument is shown across all Platfo...
How to reproduce:1. Open the "IN_71088" project2. Make sure the Android Platform is selected in the Build Settings3. Open the Player... Read more
AssetImportWorkers are stuck indefinitely at "Android Extension - Scanni...
Reproduction steps:1. Ensure the Editor has the Android Support module2. Download and unzip the “WorkerFreeze_Stripped“ project3. En... Read more
UnityWebRequest.url unescapes escaped symbol
Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. In console notice comparison of url passed to UnityWeb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text