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0
votes
Postponed

Batching ignores flipped objects

Graphics - General

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open "Test" project2. Open "scene" scene3. Play sceneTake a look at "Flipped Parent" ... Read more

0
votes
Fixed

Method ran with RuntimeInitializeOnLoad is executed last when running an...

Mono

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Oct 17, 2023

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Version/s: 2021.3.31f1, 2022.3.11f1, 2023.1.17f1, 2023.2.0b14, 2023.3.0a10, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached “RuntimeInitializeOnLoad.zip“ project2. Open the “SampleScene“ Scene3. Enter Play Mode Expecte... Read more

0
votes
Fixed

Resources are exported to build despite that they are not used in scenes...

Deployment Management

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Jun 08, 2016

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Version/s: 5.4.0b20

Steps to reproduce:1. Open attached project2. Open "Main" scene-- Notice that this scene is empty/default3. Build this scene4. Check... Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

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Jan 06, 2016

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Version/s: 5.3.0f4

1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more

0
votes
Not Reproducible

Undoing doesn't work when inside a number field

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Oct 26, 2023

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Version/s: 2023.2.0b16, 6000.0.0b11

When the user is editing a number field and Without exiting(!) (see recording ARC number field undo) decides to undo their edit, it ... Read more

0
votes
Fixed

gameObject's Multi-dimensional array becomes null when object is Instant...

Scripting

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Jan 14, 2017

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Version/s: 5.5.0f3

To reproduce: 1.Download and open attached project2.Open "InstantiateBug" scene3.Enter Play mode4.Notice error in the console Expect... Read more

0
votes
Fixed

Cannot rename custom ScriptableObject asset if it has subassets

Assets Management

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Apr 06, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Rename BehaviorTree.asset3. Rename fails and warning is thrown in console Read more

0
votes
Fixed

Android platform Additional Compiler Argument is shown across all Platfo...

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Mar 15, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b12

How to reproduce:1. Open the "IN_71088" project2. Make sure the Android Platform is selected in the Build Settings3. Open the Player... Read more

0
votes
Fixed

AssetImportWorkers are stuck indefinitely at "Android Extension - Scanni...

Android

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Jul 27, 2023

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Version/s: 2021.3.29f1, 2023.1.7f1

Reproduction steps:1. Ensure the Editor has the Android Support module2. Download and unzip the “WorkerFreeze_Stripped“ project3. En... Read more

0
votes
Fixed

UnityWebRequest.url unescapes escaped symbol

Networking

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Nov 10, 2016

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Version/s: 5.4.2f2

Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. In console notice comparison of url passed to UnityWeb... Read more

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