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[Hierarchy/SceneView] Double click on GameObject in hierarchy does not c...
To reproduce: 1. Create new project.2. Create any game object in scene.3. Double click it on hierarchy. Expected result: scene view ... Read more
[LineRenderer] LineRenderer auto UV calculation can't do stretched textu...
The new LineRenderer (Unity 5.5 or later) doesn't have functional parity with the old LineRenderer (Unity 5.4 or earlier). In the ol... Read more
After 64 halos are rendered other halos are rendered in unexpected locat...
Steps to reproduce:1. Open attached project2. Open "halos" scene3. Observe that only 64 halos are drawn correctly Expected result: h... Read more
[Android] Skybox corners distorted on Vivante GC1000 GPU's
How to reproduce:1. Open user attached project2. Build to device with Vivante GC1000 GPU Expected behaviour: Skybox is drawn correct... Read more
[Android] Camera texture becomes slow when using Input field with Multit...
To reproduce: 1.Download and open attached "New Unity Project.zip" project.2.Go to player settings and make sure Multithreaded Rende... Read more
.NET 4.6 NullReferenceException in BinaryDeserialization.LoadTask
How to reproduce: 1. Open attached project2. Open scene Behavior Designer Tactical/Scene/Scene.unity- Note the NullReferenceExceptio... Read more
Undo text in Edit menu is showing Sequence.action
Repro:- Add a track in the timeline- open the Edit menuthe undo function is followed by the sequence.ACTION title Read more
Unity crashes in RenderTexture::Create while enabling "MainCamera" GameO...
1. Open the attached "SmallerRepro" project and "game" scene2. Enable "Main Camera" GameObject, crash will probbably occur3. If the ... Read more
Blue line briefly flickers when moving mouse in Sprite Editor "Edit Outl...
Blue line briefly flickers when moving mouse in Sprite Editor "Edit Outline" mode, OSX Metal only 1. Create any project in 2D on OSX... Read more
NavMesh carve is changing because of the capsule shaped NavMesh obstacle...
Reproduction steps:1. Open the attached project;2. Open the scene "BugDemo";3. Enable "Shows NavMesh" in the Scene window;4. Enter P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
- URP _EMISSION keyword removed from Material when Global Illumination is set to None
- Adding “Entities Graphics Stats Drawer (Script)” Component in Inspector spams “InvalidOperationException: using UnityEngine.Input with Input System active” errors in the Console window
- "New Project" creation window shows only "Project name" instead of "Project Name & Location"
- "Line breaking recursion max threshold hit" error when Overflow is set to Ellipsis with fonts missing the ellipsis character