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[Profile Analyzer] Profiler tries to show frames that it does not have r...
How to reproduce:1. Open attached project "ProfilerAnalyzerFrameSelect.zip"2. Open Profiler window3. Enter Play mode (to gather some... Read more
[Lumin] WS/TCP connection is interrrupted on Magic Leap device when .NET...
How to reproduce:1. Open attached project ("1172005REPRO-TcpClient.zip")2. Open Scripts Folder in Windows Explorer and run "tcp_serv... Read more
Frame Selection in the Profile Analyzer is changed when moving the curso...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package3. Using the Profiler record some Frames of the Editor... Read more
Touching outside the Android touch keyboard does not change the TouchScr...
Steps to reproduce:1. Open and build/run QA-supplied project on Android/("KeyboardText.zip")2. Press the "Open Keyboard", notice the... Read more
[Profiler] Frames are generated too fast when entering Play mode and obs...
How to reproduce:1. Open attached project "ProfilerAnalyzerFrameSelect.zip"2. Open Profiler window3. Enter Play mode4. Observe Profi... Read more
[InputSystem] Reordering of ActionMaps in Input Action window fails and ...
How to reproduce:1. Open attached project "InputTests.zip" (or create a new project and import Input System package)2. In Project wi... Read more
[Android] [URP] [HDR] Grey screen and "Failed to create RenderTexture wi...
Steps to reproduce: 1) Open Unity Hub and create a new URP Template project2) Switch platform to Android3) Make sure that Gles2 is t... Read more
[Profile Analyzer] 1 frame referred to as "1 frames" in Frame Summary to...
Reproduction steps:1. Open attached project "ProfileAnalyze.zip"2. In Profile Analyzer window, Load "case_1229216-capture.pdata"3. I... Read more
[2D] Character pose changes in the skinning editor when .psb is sliced f...
On slicing the .psb from the sprite editor window, character pose changes in the skinning editor, refer attached video. Steps to Rep... Read more
[GPU PLM] Unity leaks memory when continually interrupting GPU PLM light...
Reproduction steps:1. Create a new project2. Add a Terrain and a Cube to the Scene3. Make sure the Cube contributes to Global Illumi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets