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0
votes
Fixed

VR continues to be enabled after checking it off in the Player Settings ...

XR SDK

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Apr 20, 2017

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Version/s: 2017.1.0b1

Steps to reproduce:1. Create a new project2. Ckeck" VR Supprted" in Player settings3. Enter playmode4. Unckeck "VR Supprted" in Play... Read more

0
votes
Fixed

[Shuriken] Crash in ParticleSystem::CalculateEffectUIData

Shuriken

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Apr 20, 2017

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Version/s: 2017.1.0b2

Repro steps: 1. Open SpriteTexutres scene from attached project.2. Make sure Scene view is visible.3. Select one of the following in... Read more

0
votes
Not Reproducible

Editor Crashes when Deep Profiling is being entered while using ContentS...

Profiling

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Mar 29, 2017

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Version/s: 5.5.2p4

To reproduce:1. Open attach project;2. Open Scene3D.unity;3. Enable deep profiling in the editor Expected result: Editor should not ... Read more

0
votes
Fixed

[Android] Locking device when splash image appears makes Unity logo not ...

Mobile

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Apr 20, 2017

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Version/s: 5.6.0p2

Steps to reproduce: 1) Download attached project 'SplashScreenProblem.zip' and open in Unity2) Build and run project on a device3) L... Read more

0
votes
Duplicate

EnumMaskField returns lower value than it actually is

Editor - Other

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Apr 20, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open project attached (enumdrawerbug.zip).2. Open scene "Main".3. Select object "Flags".4. Check what is writt... Read more

0
votes
Duplicate

[Hierarchy/SceneView] Double click on GameObject in hierarchy does not c...

Project Browser/Hierarchy

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Apr 20, 2017

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Version/s: 2017.1.0b1

To reproduce: 1. Create new project.2. Create any game object in scene.3. Double click it on hierarchy. Expected result: scene view ... Read more

0
votes
Fixed

[LineRenderer] LineRenderer auto UV calculation can't do stretched textu...

Shuriken

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Apr 20, 2017

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Version/s: 5.5.2p2

The new LineRenderer (Unity 5.5 or later) doesn't have functional parity with the old LineRenderer (Unity 5.4 or earlier). In the ol... Read more

0
votes
Fixed

After 64 halos are rendered other halos are rendered in unexpected locat...

Shadows/Lights

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Apr 17, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Open attached project2. Open "halos" scene3. Observe that only 64 halos are drawn correctly Expected result: h... Read more

4
votes
Fixed

[Android] Skybox corners distorted on Vivante GC1000 GPU's

Mobile

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Apr 19, 2017

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Version/s: 5.6.0f3

How to reproduce:1. Open user attached project2. Build to device with Vivante GC1000 GPU Expected behaviour: Skybox is drawn correct... Read more

0
votes
Fixed

[Android] Camera texture becomes slow when using Input field with Multit...

Android

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Apr 18, 2017

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Version/s: 5.6.0f3

To reproduce: 1.Download and open attached "New Unity Project.zip" project.2.Go to player settings and make sure Multithreaded Rende... Read more

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