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Scheduled ProbeVolumes bakes are sometimes not ready in bakeCompleted ca...
Info from @nicholasb: I'm running into what looks like a bug in trunk with the Set/GetAdditionalBakedProbe API.The symptom is that w... Read more
[Lighting] Selected tabs in the Lighting windows are hard to read due to...
In the Lighting window, when user selected tabs like Scene, Environment or Baked Lightmaps are very hard to read the text in the sel... Read more
UI Image element's diffuse texture is not updated when shaders are switched
How to reproduce:1. Open user's 'UI Default Shader Texture.zip' attached project2. Open 'SampleScene' Scene3. Select 'Material' mate... Read more
DXR Crash when disabling all code generated meshes in acceleration struc...
How to reproduce:1. Open the attached project named "Case_1228755"2. Open & Run SampleScene3. Select both New Game Object object... Read more
[URP] Project does not compile when the com.unity.modules.animation pack...
Reproduction steps:1. Open the attached "1227068.zip" project and observe the Console window Expected result: The project compiles a... Read more
New Cylinder Shape Radius is limited to 0.001 and cannot be changed when...
How to reproduce:1. Open the attached 'project-1228271.zip' project2. In the ProBuilder window select the '+' button next to 'New Sh... Read more
Unity can only display one Web Camera at once when trying to use Multipl...
How to reproduce:1. Open the user's project2. Open the scene "Test_WebCam_1"3. Press Play Expected result: Both cameras show upActua... Read more
[ModelImport] Reset functionality is not working for Bake Axis Conversio...
Reset functionality is not working for Bake Axis Conversion in Import Settings Steps To Reproduce: 1. Create a new Project2. Import ... Read more
Canvas and Panel size is incorrect when a project is opened and game vie...
How to reproduce:1. Open the attached 'project-1225919.zip' project2. In the Scene window observe the size of Canvas and Panel3. Ent... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open